Want to impress the viewers with volume lights? Watch this tutorial to discover how to create godrays, light shafts, thick fog and other stuff related to volumetric lighting.
8 minutes 34 seconds and you’ll know the tools, I guarantee.
You will know everything you need to add a cool volumetric something to your portfolio.
Warning: The Volume Scatter is very GPU-intensive. Beware.
What You Will Learn
• How to create the light shafts effect
• How Volume Shaders react to different types of light
• Why the Variable Density rocks
• Easy way to create the light pattern
• What is Anisotropy
• How to kill the noise in Cycles Volume Scatter
• Why the Branched Path Tracing is so usefulGet the .blend file from Blender Cloud
Highlights of the Blender Tutorial
You May Also Like
In Blender, we can either add texture to light to fake the variance (as you see in the picture above), or we can take another route.
In photography the similar effect is accomplished using gobo, or cookie. These are the means of blocking the part of light or reflection.
Have you ever looked at the image and wonder why the hell does it look so awesome? Like the image has some magic quality to it.
That magic is called post-processing.
The Lighting Project is a manifesto of a think-different approach to digital lighting.
This book will help aspiring artists to revolutionize CG lighting by embracing artistic weirdness and aesthetic perception.
If you know someone who may benefit from learning the techniques from this tutorial, share it with them please. You can easily do it by clicking the buttons below.
Thanks for reading. I appreciate you.