Discover how free online tools can help in glitching your art. Some of these glitch apps are really amazing!
Different modeling engines (voxel, Nurbs, distance field) have different pros and cons. Blender uses a polygonal approach, it’s an amazingly effective approach for both precision and speed, BUT! There are some drawbacks, let’s banish those demonic polygonal forces once and for all!
As a rule of thumb, having the topology that is made of quads is desirable, but there are cases in 3d modeling when it can betray you. In this Blender modeling tutorial we’ll talk about this issue and show an easy fix (hint: Decimate Planar).