Category: Tutorials

Advanced Glass Shader in Cycles – Blender Tutorial

Simulating a glass shader with dispersion, caustics and other wizardry in Cycles can be tedious. The architecture of vanilla path-tracing engines like Cycles just doesn’t work well with caustics. So… is there a workaround? In this Blender tutorial we’ll explore the tips and tricks of creating the advanced glass material in Cycles, without compromising the
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Blender Modeling Add-ons: Box Cutter

In this tutorial we’ll explore the basics of Box Cutter – a paid Blender 3D modeling add-on by Team C (Jerry Perkins and Adrian Rutkowski). After the release of Hard-surface Modeling in Blender course we got a lot of questions about the modeling plugins for Blender, so we decided to launch a brand new series of
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