How to Bake VDM Sculpting Brushes in Blender

How to bake VDM brushes in Blender – 3d brushes that can store information about the overhanging parts.

What makes Vector Displacement Map brushes (VDM) different from normal displacement:

Standard displacement moves vertices along the surface normal (up/down).

VDM uses a 3D vector (x, y, z) per pixel, allowing full spatial displacement, so it can create overhangs, folds, horns, pores, scales, etc, that normal brushes can’t.

Game Asset Workflow on Superhive
Game Asset Workflow Gumroad