Following on from the Substance Designer tutorial, here are some tips to help take our normal map creations to the next level.
Tag Archives: texturing
Discover how to bake lighting in Blender and Unity. After watching this video, you will learn some differences between these 2 tools and the basic principles of light baking (and texture baking in general).
In this quick tutorial we’ll continue to explore the cool texturing techniques to finish the game level. In particular, we’ll make use of Clone From Second UV Map tool in Blender.