Tag Archives: blender (software)

Blender 2.8 Tutorial | Remeshing Tools

Blender 2.81 now ships with two new ways to remesh your models, a fast one based on volumes and another one preserving quads. Let’s take a look at how they might affect our hard surface workflow! 2.8 HSM Update Youtube playlist Hard-surface modeling on BlenderMarket (2.79 full course and 2.80+ update) Hard-surface modeling on Gumroad
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