Blender 2.81 now ships with two new ways to remesh your models, a fast one based on volumes and another one preserving quads. Let’s take a look at how they might affect our hard surface workflow!
- Why Remesh? How? and Where?
- Learn the main differences between them.
- All the Voxel options
- All the Quadriflow options
- The old skool Remesh Modifier
- Additional Apps and Addons to take it further
2.8 HSM Update Youtube playlist
Hard-surface modeling on BlenderMarket (2.79 full course and 2.80+ update)
Hard-surface modeling on Gumroad (2.79 full course and 2.80+ update)