My 3D Workflow in 30 Minutes – Lighting and Rendering Tips and More

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    Here is my complete rendering workflow in Blender, jammed into a 30-minutes video. I’ll reverse engineer the animation that I made for MasterXeon and walk you through all creative choices and Blender tools.

    Download Project Files

    Blender Tutorial Steps:

    0 – 0:00 – Introduction

    1 – 1:25 – Object info

    hardsurface modeling blender

    2 – 1:48 – Optimize the geometry

    3 – 3:59 – Working with layers

    4 – 4:50 – Set up a basic lighting

    blender lighting cycles

    5 – 5:56 – Simplify the shaders

    blender shaders cycles

    6 – 7:42 – Group Instances

    7 – 9:06 – Group Pro add-on

    group pro addon blender

    8 – 10:08 – Navigate like a pro

    blender camera

    9 – 10:54 – Camera focal length and type

    blender camera focal length

    10 – 13:22 – Set up mixed lighting

    11 – 15:43 – Filmic color management

    blender filmic color management

    12 – 17:31 – Render settings and denoising

    13 – 19:52 – Post-pro in Krita

    krita post-pro

    14 – 21:52 – Post-pro in Gimp

    gimp post-pro

    15 – 22:56 – Animate a handheld camera

    15 – 25:54 – Render it out efficiently

    Rock On!

    Thanks to Jerry Perkins for this amazing idea, I think that the result was well worth the effort! Check Jerry’s hard surface experiments and his game-changing HardOps add-on for Blender.

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