Easy Stones & Cracks in Eevee | Blender 2.8

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    Thanks to new procedural texturing options in Blender 2.8 we can now easily create features such as stones and cracks (and more!) all in real-time using Eevee! There’s more to these options than first meets the eye so let’s get into the details so you don’t miss out!

    In this Blender tutorial we’ll…

    • Quickly & easily create stones & cracks
    • Expand the crackle options further with a simple math node
    • Do an easy detailed gradient map based on an image
    • And more!

    Chapter List

    00:44 – SETUP UI
    01:41 – STONES
    04:34 – CRACKS
    05:06 – MATH CRACK
    06:37 – COLORED STONES
    07:44 – GRADIENT MAP FROM IMAGE

    Important 2.81+ Node Change

    Links & Project Files

    Download Blender 2.8

    Procedural Clean Asphalt Texturing in Eevee Tutorial

    Completed Tutorial Updated Blend File

    Great texture website

    Stone Wall Texture from CG Bookcase

    Blender 2.8 Changelog

    Google Summer Of Code Procedural Texturing Project

    We’re often asked what our PC Spec’s are, here’s what I’m using for this tutorial….

    AMD Ryzen 7 1700 3 GHz 8 Core Processor
    EVGA – GeForce GTX 1080 8 GB FTW2 Gaming iCX Video Card
    Thermaltake – Water 3.0 Ultimate 99 CFM Liquid CPU Cooler
    ASRock – X370 Taichi ATX AM4 Motherboard
    Corsair – Vengeance LPX 32 GB (4 x 8 GB) DDR4-3200 Memory
    SanDisk – X400 512 GB M.2-2280 Solid State Drive
    be quiet! – Dark Base 900 (Black) ATX Full Tower Case
    EVGA – SuperNOVA G2 650 W 80+ Gold Certified Fully-Modular ATX Power Supply
    Microsoft – Windows 10 Home OEM 64-bit