The Eevee Ray Tracing Hack That Shouldn’t Exist

Unlock full control over EEVEE’s indirect lighting! In this tutorial, we reveal a simple yet powerful workaround to extract and control the intensity of ray traced bounced light in Blender’s EEVEE render engine – a control that doesn’t exist in the official settings.

This technique involves rendering your scene with and without ray tracing, then using the “Difference” blend mode to isolate the indirect lighting pass. Once extracted, you can mix it back with full control, allowing you to push EEVEE’s visuals (namely, irradiance or global illumination) beyond its default limits.

🔗 Download the amazing Pizza Delivery scene by Lino Thomas (for Cycles):

https://www.patreon.com/c/LinoThomas/

Lino Thomas on ArtStation

Full EEVEE Lighting and Rendering course:

Superhive

Gumroad

p.s. Early Bird Discount – 20% off for 7 days only (ends on the 22nd of December).