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<channel>
	<title>free &bull; Archives Creative Shrimp</title>
	<atom:link href="https://www.creativeshrimp.com/tag/free/feed" rel="self" type="application/rss+xml" />
	<link>https://www.creativeshrimp.com/tag/free</link>
	<description>Blender tutorials and courses for 3D artists</description>
	<lastBuildDate>Mon, 02 Mar 2026 19:19:38 +0000</lastBuildDate>
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		<title>Minimal Post-pro Setup for Blender &#124; Free</title>
		<link>https://www.creativeshrimp.com/minimal-post-pro-blender.html</link>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Mon, 02 Mar 2026 16:36:41 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[compositor]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[post-pro]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=17953</guid>

					<description><![CDATA[<p>If you’ve ever opened Blender’s compositor and felt lost… this is for you. A free, Minimal Post-pro Node Setup for Blender&#8217;s compositor. No hassle. Just the essentials. Download for Free How to Use? &#8212; Let us know what you&#8217;d want to see improved in this setup! And check the Blender to Resolve freemium course if</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/minimal-post-pro-blender.html">Minimal Post-pro Setup for Blender | Free</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>If you’ve ever opened Blender’s compositor and felt lost… this is for you. A free, Minimal Post-pro Node Setup for Blender&#8217;s compositor. </p>



<span id="more-17953"></span>


<div class="youtube-responsive-container"><iframe width="560" height="315" src="https://www.youtube.com/embed/GUbL_gVU2cU?si=IZeLU8-VPqjzd-dH" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div>



<p>No hassle. Just the essentials.</p>



<p><a href="https://creativeshrimp.gumroad.com/l/postpro">Download for Free</a></p>



<h2 class="wp-block-heading">How to Use?</h2>



<ul>
<li>Open the .blend file</li>



<li>Load your EXR</li>



<li>Tweak the nodes for a quick color-grading pass. </li>
</ul>



<p>&#8212;</p>



<p>Let us know what you&#8217;d want to see improved in this setup!</p>



<p>And check the <a href="https://creativeshrimp.gumroad.com/l/blender-to-resolve">Blender to Resolve freemium course</a> if you want to see an alternative workflow &#8211; in DaVinci Resolve.</p>



<figure class="wp-block-image size-full"><img decoding="async" fetchpriority="high" width="1900" height="477" src="https://www.creativeshrimp.com/wp-content/uploads/2025/07/from_the_authors_01.jpg" alt="" class="wp-image-17550" srcset="https://www.creativeshrimp.com/wp-content/uploads/2025/07/from_the_authors_01.jpg 1900w, https://www.creativeshrimp.com/wp-content/uploads/2025/07/from_the_authors_01-768x193.jpg 768w, https://www.creativeshrimp.com/wp-content/uploads/2025/07/from_the_authors_01-1536x386.jpg 1536w" sizes="(max-width: 1900px) 100vw, 1900px" /></figure>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/minimal-post-pro-blender.html">Minimal Post-pro Setup for Blender | Free</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
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			</item>
		<item>
		<title>9 TRUE(?) ways to model a cup handle</title>
		<link>https://www.creativeshrimp.com/9-true-ways-model-handle.html</link>
		
		<dc:creator><![CDATA[Aidy Burrows]]></dc:creator>
		<pubDate>Thu, 21 Apr 2022 21:25:15 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3.1]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[boolean]]></category>
		<category><![CDATA[cup]]></category>
		<category><![CDATA[curve]]></category>
		<category><![CDATA[deform]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[handle]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modifier]]></category>
		<category><![CDATA[skin]]></category>
		<category><![CDATA[spin]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=16137</guid>

					<description><![CDATA[<p>The simplest tasks can sometimes be remarkably deep in potential for exploration and nuance. In this tutorial here’s about 9 ways to model the same simple cup handle each with different pros and cons. Has it ever happened to you? That anxious feeling when you start to model something, is it the RIGHT way? There’s</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/9-true-ways-model-handle.html">9 TRUE(?) ways to model a cup handle</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>The simplest tasks can sometimes be remarkably deep in potential for exploration and nuance. In this tutorial here’s about 9 ways to model the same simple cup handle each with different pros and cons.</p>



<span id="more-16137"></span>


<div class="youtube-responsive-container"><iframe src="https://www.youtube.com/embed/MNEZFxcaVvo" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe></div>



<p>Has it ever happened to you? That anxious feeling when you start to model something, is it the RIGHT way? </p>



<p>There’s a lot of different ways to consider what the RIGHT or TRUE way actually is. </p>



<ul>
<li>Is it the fastest method?</li>



<li>The easiest method?</li>



<li>How much does it allow you to iterate on the design?</li>



<li>Is it Non-destructive/destructive?</li>



<li>Something new that you want to practice?</li>



<li>Is it creating way too many polygons?</li>



<li>Is it even fun? Don&#8217;t forget the fun! Maybe you want an enjoyable method to use!</li>
</ul>



<p>If the modeling method ticks all of those boxes then perhaps you have actually really found the PERFECT way to model something! Usually though it’s some combination of easy/fast/efficient etc.</p>



<p>In the tutorial we&#8217;ll be speeding through all of these options :</p>



<ul>
<li>Extrude</li>



<li>Bridge</li>



<li>Spin</li>



<li>Torus &amp; Boolean</li>



<li>Curve</li>



<li>Skin</li>



<li>Roundifier</li>



<li>Curves &amp; Mesh</li>



<li>A massive can of highly impressive worms</li>
</ul>



<p>And if you think we&#8217;ve missed an important method please let us know! Even something this simple reveals itself to be surprisingly deep in potential.  </p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/9-true-ways-model-handle.html">9 TRUE(?) ways to model a cup handle</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Blender 2.8 Tutorial &#124; Retopology</title>
		<link>https://www.creativeshrimp.com/blender-retopology.html</link>
		
		<dc:creator><![CDATA[Aidy Burrows]]></dc:creator>
		<pubDate>Mon, 03 Feb 2020 12:02:58 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[aidy burrows]]></category>
		<category><![CDATA[b3d]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[blender (software)]]></category>
		<category><![CDATA[Blender 2.8]]></category>
		<category><![CDATA[course]]></category>
		<category><![CDATA[creative shrimp]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[gleb alexandrov]]></category>
		<category><![CDATA[hardsurface]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[poly build]]></category>
		<category><![CDATA[polybuild]]></category>
		<category><![CDATA[retopoflow]]></category>
		<category><![CDATA[retopology]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[video course]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=15464</guid>

					<description><![CDATA[<p>A new Blender 2.8 feature is the Poly build tool. These are early Blender steps in producing a more complete native retopology environment. Let&#8217;s take a look and explore some retopology options! Extra Retopo App/Addon Options CG Cookie&#8217;s Retopoflow &#8211; Amazing Blender Addon TopoGun &#8211; Dedicated software for retopology ZBrush &#8211; Commercial 3D App, incredible</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-retopology.html">Blender 2.8 Tutorial | Retopology</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>A new <a href="https://www.blender.org/">Blender 2.8</a> feature is the Poly build tool. These are early <a href="https://www.blender.org/">Blender</a> steps in producing a more complete native retopology environment. Let&#8217;s take a look and explore some retopology options!</p>



<span id="more-15464"></span>


<div class="youtube-responsive-container"><iframe loading="lazy" src="https://www.youtube.com/embed/wLqBzU3p6_8" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe></div>



<ul>
<li>How to setup for Retopology</li>



<li>The Poly build Tool</li>



<li>General retopology workflow</li>



<li>Extra apps &amp; addon options</li>
</ul>



<div style="height:20px" aria-hidden="true" class="wp-block-spacer"></div>



<h2 class="wp-block-heading">Extra Retopo App/Addon Options</h2>



<p><a href="https://blendermarket.com/products/retopoflow">CG Cookie&#8217;s Retopoflow</a> &#8211; Amazing Blender Addon</p>



<p><a href="http://www.topogun.com/">TopoGun</a> &#8211; Dedicated software for retopology</p>



<p><a href="https://pixologic.com/">ZBrush</a> &#8211; Commercial 3D App, incredible for sculpting also contains good retopology options</p>



<p><a href="https://3dcoat.com/">3D Coat</a> &#8211; Commercial 3D Application that has some cool retopology tools</p>



<p>After this video was produced another Add-on good for retopology came to our attention &#8211; <a href="https://github.com/sakana3/PolyQuilt">The PolyQuilt Addon</a>. A nice quick overview can be found <a href="https://blender-addons.org/polyquilt-addon/">here</a>. Also more info can be found on the <a href="https://blenderartists.org/t/polyquilt-addon-for-blender-2-8/1168918">Blender Artist page</a>. </p>



<div style="height:31px" aria-hidden="true" class="wp-block-spacer"></div>



<p><a href="https://www.youtube.com/watch?v=16f4RwxP9n0&amp;list=PL2aDImegRwZHQsA5_N4DpaOQmUXaIsBdN">2.8 HSM Update Youtube playlist</a></p>



<p><a href="https://blendermarket.com/products/hard-surface-modeling-in-blender">Hard-surface modeling on BlenderMarket</a> (2.79 full course and 2.80+ update)</p>



<p><a href="https://gumroad.com/l/HardSurfaceModeling">Hard-surface modeling on Gumroad</a> (2.79 full course and 2.80+ update)</p>



<p><a href="https://twitter.com/gleb_alexandrov">﻿Gleb | Twitter</a><br /></p>



<p><a href="https://twitter.com/AidyBurrows3D">Aidy | Twitter</a></p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-retopology.html">Blender 2.8 Tutorial | Retopology</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
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		<item>
		<title>Blender 2.8 Tutorial &#124; Remeshing Tools</title>
		<link>https://www.creativeshrimp.com/blender-2-81-remeshing.html</link>
		
		<dc:creator><![CDATA[Aidy Burrows]]></dc:creator>
		<pubDate>Fri, 24 Jan 2020 14:31:37 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[2.81]]></category>
		<category><![CDATA[aidy burrows]]></category>
		<category><![CDATA[b3d]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[blender (software)]]></category>
		<category><![CDATA[Blender 2.8]]></category>
		<category><![CDATA[course]]></category>
		<category><![CDATA[creative shrimp]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[gleb alexandrov]]></category>
		<category><![CDATA[hardsurface]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[quadriflow]]></category>
		<category><![CDATA[remesh]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[video course]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=15443</guid>

					<description><![CDATA[<p>Blender 2.81 now ships with two new ways to remesh your models, a fast one based on volumes and another one preserving quads. Let’s take a look at how they might affect our hard surface workflow! 2.8 HSM Update Youtube playlist Hard-surface modeling on BlenderMarket (2.79 full course and 2.80+ update) Hard-surface modeling on Gumroad</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-2-81-remeshing.html">Blender 2.8 Tutorial | Remeshing Tools</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p> Blender 2.81 now ships with two new ways to remesh your models, a fast one based on volumes and another one preserving quads. Let’s take a look at how they might affect our hard surface workflow! </p>


<div class="youtube-responsive-container"><iframe loading="lazy" src="https://www.youtube.com/embed/iZM9JZBmCxI" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe></div>



<ul>
<li>Why Remesh? How? and Where?</li>



<li>Learn the main differences between them. </li>



<li>All the Voxel options</li>



<li>All the Quadriflow options</li>



<li>The old skool Remesh Modifier</li>



<li>Additional Apps and Addons to take it further</li>
</ul>



<div style="height:34px" aria-hidden="true" class="wp-block-spacer"></div>



<p><a href="https://www.youtube.com/watch?v=16f4RwxP9n0&amp;list=PL2aDImegRwZHQsA5_N4DpaOQmUXaIsBdN">2.8 HSM Update Youtube playlist</a></p>



<p><a href="https://blendermarket.com/products/hard-surface-modeling-in-blender">Hard-surface modeling on BlenderMarket</a> (2.79 full course and 2.80+ update)</p>



<p><a href="https://gumroad.com/l/HardSurfaceModeling">Hard-surface modeling on Gumroad</a> (2.79 full course and 2.80+ update)</p>


<p><!--EndFragment--></p>



<h2 class="wp-block-heading">Socials:</h2>

<p><a href="https://www.youtube.com/user/GlebAlexandrov"> Gleb | Youtube </a></p>

<p><a href="https://www.youtube.com/channel/UCGAHJvUysiUZQc8fEBN8-zQ">Aidy | Youtube</a></p>
<p><a href="https://twitter.com/gleb_alexandrov">Gleb | Twitter</a></p>
<p><a href="https://twitter.com/AidyBurrows3D">Aidy | Twitter</a></p><p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-2-81-remeshing.html">Blender 2.8 Tutorial | Remeshing Tools</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
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		<title>Blender 2.8 Modeling &#124; Fundamentals Crash Course</title>
		<link>https://www.creativeshrimp.com/blender-28-modeling-fundamentals-crash-course.html</link>
		
		<dc:creator><![CDATA[Aidy Burrows]]></dc:creator>
		<pubDate>Thu, 09 Jan 2020 17:15:27 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[aidy burrows]]></category>
		<category><![CDATA[b3d]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[blender (software)]]></category>
		<category><![CDATA[Blender 2.8]]></category>
		<category><![CDATA[course]]></category>
		<category><![CDATA[crash course]]></category>
		<category><![CDATA[creative shrimp]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[gleb alexandrov]]></category>
		<category><![CDATA[hardsurface]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[Standard]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[video course]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=15407</guid>

					<description><![CDATA[<p>How do you know what level of modeling skill you&#8217;re at? Have you mastered the modeling fundamentals? What does that actually mean? Here is a 25 minute crash course into what we might call the standard modeling toolkit. If you know all this stuff and if I was in a position to I’d be handing</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-28-modeling-fundamentals-crash-course.html">Blender 2.8 Modeling | Fundamentals Crash Course</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class="youtube-responsive-container"><iframe loading="lazy" src="https://www.youtube.com/embed/gh6tdzPz9kQ" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe></div>



<p>How do you know what level of modeling skill you&#8217;re at? Have you mastered the modeling fundamentals? What does that actually mean? Here is a 25 minute crash course into what we might call the standard modeling toolkit. If you know all this stuff and if I was in a position to I’d be handing out 3D Modeling fundamental diplomas left, right and center! (Or should that be -x, x and y!) <img src="https://s.w.org/images/core/emoji/14.0.0/72x72/1f600.png" alt="😀" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>



<ul>
<li>ENEMY No. 1! When it comes to Modeling problems and how to fix it</li>



<li>Modeling fundamentals complete list </li>



<li>Object Level modeling fundamentals</li>



<li>Edit Level modeling fundamentals</li>



<li>Essential shading tips for modeling</li>



<li>Essential selection tips for modeling</li>
</ul>



<div style="height:25px" aria-hidden="true" class="wp-block-spacer"></div>



<figure class="wp-block-image"><img decoding="async" loading="lazy" width="1170" height="731" src="https://www.creativeshrimp.com/wp-content/uploads/2020/01/Modeling-Fundamentals-list-1170x731.jpg" alt="" class="wp-image-15415" srcset="https://www.creativeshrimp.com/wp-content/uploads/2020/01/Modeling-Fundamentals-list-1170x731.jpg 1170w, https://www.creativeshrimp.com/wp-content/uploads/2020/01/Modeling-Fundamentals-list-720x450.jpg 720w, https://www.creativeshrimp.com/wp-content/uploads/2020/01/Modeling-Fundamentals-list-340x213.jpg 340w" sizes="(max-width: 1170px) 100vw, 1170px" /></figure>


<p>
<!--StartFragment--></p>


<p><a href="https://www.youtube.com/watch?v=16f4RwxP9n0&amp;list=PL2aDImegRwZHQsA5_N4DpaOQmUXaIsBdN">2.8 HSM Update Youtube playlist</a></p>



<p><a href="https://blendermarket.com/products/hard-surface-modeling-in-blender">Hard-surface modeling on BlenderMarket</a> (2.79 full course and 2.80+ update)</p>



<p><a href="https://gumroad.com/l/HardSurfaceModeling">Hard-surface modeling on Gumroad</a> (2.79 full course and 2.80+ update)</p>


<p><!--EndFragment--></p>



<h2 class="wp-block-heading">Socials:</h2>

<p><a href="https://www.youtube.com/user/GlebAlexandrov"> Gleb | Youtube </a></p>

<p><a href="https://www.youtube.com/channel/UCGAHJvUysiUZQc8fEBN8-zQ">Aidy | Youtube</a></p>

<p><a href="https://twitter.com/gleb_alexandrov">Gleb | Twitter</a></p>
<p><a href="https://twitter.com/AidyBurrows3D">Aidy | Twitter</a></p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-28-modeling-fundamentals-crash-course.html">Blender 2.8 Modeling | Fundamentals Crash Course</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
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		<title>Blender 2.8 SETUP &#124; What we change and why</title>
		<link>https://www.creativeshrimp.com/blender-2-8-setup-what-we-change-and-why.html</link>
		
		<dc:creator><![CDATA[Aidy Burrows]]></dc:creator>
		<pubDate>Tue, 31 Dec 2019 13:20:48 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[addons]]></category>
		<category><![CDATA[aidy]]></category>
		<category><![CDATA[aidy burrows]]></category>
		<category><![CDATA[b3d]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[blender (software)]]></category>
		<category><![CDATA[Blender 2.8]]></category>
		<category><![CDATA[course]]></category>
		<category><![CDATA[creative shrimp]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[gleb]]></category>
		<category><![CDATA[gleb alexandrov]]></category>
		<category><![CDATA[gpu cpu]]></category>
		<category><![CDATA[hardsurface]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[setup]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[video course]]></category>
		<category><![CDATA[workbench engine]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=15391</guid>

					<description><![CDATA[<p>Even though we try to change nothing to make it as easy to follow along, that wouldn&#8217;t really be teaching a very good workflow in many cases. So! Here are some of the changes we often make to default Blender and why we make them. By default Blender is setup for the average user but</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-2-8-setup-what-we-change-and-why.html">Blender 2.8 SETUP | What we change and why</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class="youtube-responsive-container"><iframe loading="lazy" src="https://www.youtube.com/embed/18pEnEB6_-s" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe></div>



<p>Even though we try to change nothing to make it as easy to follow along, that wouldn&#8217;t really be teaching a very good workflow in many cases. So! Here are some of the changes we often make to default Blender and why we make them. </p>



<p>By default <a href="https://www.blender.org/">Blender</a> is setup for the average user but while that causes the least amount of changes that need to be made, the perfectly &#8216;average&#8217; user doesn&#8217;t really exist. Blender is so versatile it couldn&#8217;t possibly really cater for everyone by default. </p>



<ul>
<li>In a rush? There&#8217;s a 2 minute quick runthrough of all changes at the start</li>



<li>GPU vs CPU vs CPU+GPU (See image below)</li>



<li>What Addon&#8217;s we tend to have always enabled.</li>



<li>Workbench settings</li>



<li>And more!</li>
</ul>



<div style="height:38px" aria-hidden="true" class="wp-block-spacer"></div>



<figure class="wp-block-image"><img decoding="async" loading="lazy" width="1170" height="731" src="https://www.creativeshrimp.com/wp-content/uploads/2020/01/Tilesize-with-BG-1170x731.jpg" alt="" class="wp-image-15410" srcset="https://www.creativeshrimp.com/wp-content/uploads/2020/01/Tilesize-with-BG-1170x731.jpg 1170w, https://www.creativeshrimp.com/wp-content/uploads/2020/01/Tilesize-with-BG-720x450.jpg 720w, https://www.creativeshrimp.com/wp-content/uploads/2020/01/Tilesize-with-BG-340x213.jpg 340w" sizes="(max-width: 1170px) 100vw, 1170px" /><figcaption class="wp-element-caption">Simple cube scene (shown in background of chart) using Blender 2.81 on Windows 10</figcaption></figure>



<p>Conclusion of render tests is that for the CPU 64 was best, for GPU 256 was best. AND! CPU &amp; GPU together at 64 were shown to be fastest overall.</p>



<p><a href="https://www.youtube.com/watch?v=16f4RwxP9n0&amp;list=PL2aDImegRwZHQsA5_N4DpaOQmUXaIsBdN">2.8 HSM Update Youtube playlist</a></p>



<p><a href="https://blendermarket.com/products/hard-surface-modeling-in-blender">Hard-surface modeling on BlenderMarket</a> (2.79 full course and 2.80+ update)</p>



<p><a href="https://gumroad.com/l/HardSurfaceModeling">Hard-surface modeling on Gumroad</a> (2.79 full course and 2.80+ update)</p>



<h2 class="wp-block-heading">Socials:</h2>



<p><a href="https://www.youtube.com/user/GlebAlexandrov"> Gleb | Youtube </a></p>



<p><a href="https://www.youtube.com/channel/UCGAHJvUysiUZQc8fEBN8-zQ">Aidy | Youtube</a></p>


<p><a href="https://twitter.com/gleb_alexandrov">Gleb | Twitter</a></p>
<p><a href="https://twitter.com/AidyBurrows3D">Aidy | Twitter</a></p>
<p><!--EndFragment--></p><p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-2-8-setup-what-we-change-and-why.html">Blender 2.8 SETUP | What we change and why</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
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		<item>
		<title>Blender 2.8 UI &#124; Hard-surface Modeling Update</title>
		<link>https://www.creativeshrimp.com/blender-2-8-ui-hard-surface-modeling-update.html</link>
		
		<dc:creator><![CDATA[Aidy Burrows]]></dc:creator>
		<pubDate>Sat, 21 Dec 2019 18:59:43 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[aidy]]></category>
		<category><![CDATA[aidy burrows]]></category>
		<category><![CDATA[b3d]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[blender (software)]]></category>
		<category><![CDATA[Blender 2.8]]></category>
		<category><![CDATA[course]]></category>
		<category><![CDATA[creative shrimp]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[gleb]]></category>
		<category><![CDATA[gleb alexandrov]]></category>
		<category><![CDATA[hardsurface]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[video course]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=15374</guid>

					<description><![CDATA[<p>Finally we can get our long awaited free and highly requested 2.8 updates out for the Hard Surface Modeling Course! 2.8 HSM Update Youtube playlist Hard-surface modeling on BlenderMarket (2.79 full course and 2.80+ update) Hard-surface modeling on Gumroad (2.79 full course and 2.80+ update) Socials: Gleb &#124; Youtube Aidy &#124; Youtube Gleb &#124; Twitter</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-2-8-ui-hard-surface-modeling-update.html">Blender 2.8 UI | Hard-surface Modeling Update</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>Finally we can get our long awaited free and highly requested 2.8 updates out for the Hard Surface Modeling Course! </p>


<div class="youtube-responsive-container"><iframe loading="lazy" src="https://www.youtube.com/embed/DimAFAFGNRM" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe></div>



<ul>
<li>What changed?</li>



<li>Where things moved?</li>



<li>How to use the new stuff?</li>
</ul>


<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-2 col-md-2 col-sm-2 col-lg-offset-5 col-md-offset-5 col-sm-offset-5" style="min-height:0; border-bottom:2px solid rgba(0,0,0,0.1); margin-top:10px; margin-bottom:10px; "></div></div>



<p><a href="https://www.youtube.com/watch?v=16f4RwxP9n0&amp;list=PL2aDImegRwZHQsA5_N4DpaOQmUXaIsBdN">2.8 HSM Update Youtube playlist</a></p>



<p><a href="https://blendermarket.com/products/hard-surface-modeling-in-blender">Hard-surface modeling on BlenderMarket</a> (2.79 full course and 2.80+ update)</p>



<p><a href="https://gumroad.com/l/HardSurfaceModeling">Hard-surface modeling on Gumroad</a> (2.79 full course and 2.80+ update)</p>



<h2 class="wp-block-heading">Socials:</h2>



<p><a href="https://www.youtube.com/user/GlebAlexandrov"> Gleb | Youtube </a></p>



<p><a href="https://www.youtube.com/channel/UCGAHJvUysiUZQc8fEBN8-zQ">Aidy | Youtube</a></p>


<p><a href="https://twitter.com/gleb_alexandrov">Gleb | Twitter</a></p>
<p><a href="https://twitter.com/AidyBurrows3D">Aidy | Twitter</a></p><p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-2-8-ui-hard-surface-modeling-update.html">Blender 2.8 UI | Hard-surface Modeling Update</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
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		<item>
		<title>Why I Love Pixabay and Hate Restrictive Licenses?</title>
		<link>https://www.creativeshrimp.com/why-i-love-pixabay-and-hate-restrictive-licenses.html</link>
					<comments>https://www.creativeshrimp.com/why-i-love-pixabay-and-hate-restrictive-licenses.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Mon, 19 Jan 2015 09:00:07 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[photography]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=10004</guid>

					<description><![CDATA[<p>I freaking love Pixabay for what it does for us, nerds, and our freedom. What I mean is its hassle-free Creative Commons Deed CC0 license, its cappuccino payments and its sheer stupefying awesomeness. Call to Action: share these post on Twitter and Facebook now by clicking the button below the post, to make Pixabay even more popular. Attribution Requirement in a &#8216;Free&#8217; License:</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/why-i-love-pixabay-and-hate-restrictive-licenses.html">Why I Love Pixabay and Hate Restrictive Licenses?</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">I freaking love <a href="http://pixabay.com/">Pixabay</a> for what it does for us, nerds, and our freedom. What I mean is its hassle-free <a href="http://creativecommons.org/publicdomain/zero/1.0/deed.en" target="_blank" rel="noopener noreferrer">Creative Commons Deed CC0 </a>license, its cappuccino payments and its sheer stupefying awesomeness.</p>
<p style="text-align: justify;"><span id="more-10004"></span></p>
<blockquote>
<h4>Call to Action: share these post on Twitter and Facebook now by clicking the button below the post, to make Pixabay even more popular.</h4>
</blockquote>
<p style="text-align: justify;"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0; border-bottom:1px solid rgba(0,0,0,0.1); margin-top:10px; margin-bottom:10px; "></div></div></p>
<h2 style="text-align: justify;">Attribution Requirement in a &#8216;Free&#8217; License: Why It Spoils The Fun?</h2>
<p style="text-align: justify;">Pixabay <em>never</em> requires attribution, but some other community-driven resources don&#8217;t provide pure <a href="https://creativecommons.org/publicdomain/zero/1.0/">CC 0 license</a>.</p>
<p style="text-align: justify;">To compare the licensing options on different free images resources, check<a href="/7-cool-websites-with-free-images-and-textures.html"> 7 Cool Websites with Free Images and Textures.</a></p>
<p style="text-align: justify;"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/08/pixabay_gif_02.gif"><img decoding="async" loading="lazy" class="alignnone size-full wp-image-8490" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/pixabay_gif_02.gif" alt="pixabay road photo" width="700" height="401" /></a></p>
<p style="text-align: justify;">Now I want to share some thoughts about it.</p>
<p style="text-align: justify;">Imagine a pretty common situation in a daily 3d production: you need a bunch of textures. Chances are, some of them will be used to texture a trash can, that covers the screen area of 15&#215;15 pixels. Or to serve as a layer #101 in some obscure material. Nevertheless, for each and every image that requires attribution you would need to go through cumbersome process of linking to the license page, mentioning if changes were made, etc.</p>
<p style="text-align: justify;">No fun at all, if you ask me.</p>
<p style="text-align: justify;">And NOW imagine <a href="/time-lapse-composing-the-robots.html">a matte painting with crazy amount of layers</a>. As for me, the need to make a correct attribution for 768 images sends chills down the spine!</p>
<p style="text-align: justify;">And what is the point of permissive license, if in a real world production it cripples creativity as much as <strong>&#8216;all rights reserved&#8217;</strong> license?</p>
<p style="text-align: justify;">Returning to Pixabay: on this resource, no attribution is required ever. Still, you may credit the author of the image (and even but her a cappuccino!)  but you are not enforced to do so. It&#8217;s a huge difference.</p>
<h2 style="text-align: justify;">Jump in the Boat and Share Something on Pixabay!</h2>
<h4 style="text-align: justify;"><em>Or just make a photo with you, holding this poster, or something <img src="https://s.w.org/images/core/emoji/14.0.0/72x72/1f609.png" alt="😉" class="wp-smiley" style="height: 1em; max-height: 1em;" /></em></h4>
<p style="text-align: justify;"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2015/01/we_love_pixabay_01_4.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-10016" src="https://www.creativeshrimp.com/wp-content/uploads/2015/01/we_love_pixabay_01_4.jpg" alt="pixabay free images" width="800" height="533" srcset="https://www.creativeshrimp.com/wp-content/uploads/2015/01/we_love_pixabay_01_4.jpg 1920w, https://www.creativeshrimp.com/wp-content/uploads/2015/01/we_love_pixabay_01_4-150x100.jpg 150w" sizes="(max-width: 800px) 100vw, 800px" /></a></p>
<p style="text-align: justify;">In my point of view, the real free images sharing resource should work just like Pixabay does. And for that reason I want to encourage you to share something on Pixabay.</p>
<p style="text-align: justify;">The view from your window. Your cat. Your smile, after all.</p>
<p style="text-align: justify;"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0; border-bottom:1px solid rgba(0,0,0,0.1); margin-top:10px; margin-bottom:10px; "></div></div></p>
<p style="text-align: justify;">Now, If I had to make a statement regarding image licensing, I would have said something like this:</p>
<blockquote>
<h2 style="text-align: justify;">F#ck restrictive licenses, long live Pixabay.</h2>
</blockquote>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/why-i-love-pixabay-and-hate-restrictive-licenses.html">Why I Love Pixabay and Hate Restrictive Licenses?</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
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			<slash:comments>22</slash:comments>
		
		
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		<item>
		<title>7 Cool Websites with Free Images and Textures</title>
		<link>https://www.creativeshrimp.com/7-cool-websites-with-free-images-and-textures.html</link>
					<comments>https://www.creativeshrimp.com/7-cool-websites-with-free-images-and-textures.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Sun, 03 Aug 2014 18:35:06 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[textures]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=8457</guid>

					<description><![CDATA[<p>Here is the 7 great websites with free images. What I mean is Creative Commons images, free for commercial use and to adapt, modify or build upon. Ready?  However the meanings of the &#8216;free&#8217; vary on these resources, so let&#8217;s get ourselves covered and see if we actually need to pay the price for the free images. To</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/7-cool-websites-with-free-images-and-textures.html">7 Cool Websites with Free Images and Textures</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Here is the 7 great websites with free images. What I mean is <a href="http://creativecommons.org/licenses/by/4.0/"><strong>Creative Commons</strong></a> images, free for commercial use and to adapt, modif<span lang="en-US">y or build upon. Ready?</span></p>
<p><span lang="en-US"><span id="more-8457"></span> </span>However the meanings of the &#8216;free&#8217; vary on these resources, so let&#8217;s get ourselves covered and see if we actually need to pay the price for the free images.</p>
<p>To be efficient means to be fluent. This is especially true for CG artists. How often do you google for some texture or image, perfect fit for your 3d scene – only to be crushed by the <strong>restrictive license</strong>? This thing hinders creative flow like nothing else, so what can we do to avoid it?</p>
<h1><strong>1. Pixabay</strong></h1>
<p><a href="http://pixabay.com/">http://pixabay.com/</a></p>
<p>The friendliest license out there. <a href="http://creativecommons.org/publicdomain/zero/1.0/">Creative Commons CC0</a> – that means that we&#8217;re absolutely free to do whatever we want with the images (to the extent possible under law, of course). Modify, use in the scrapbooking, pack in the game, send it over to your best friend or broadcast on Youtube channel.</p>
<blockquote><p>[icon icon=&#8221;check&#8221; size=&#8221;3x&#8221;] Here we have &#8216;free&#8217; as in &#8216;freedom&#8217;!</p></blockquote>
<p>However, it&#8217;s hard to find certain types of textures yet. I tried to search for &#8216;metal texture&#8217; and got only 1 page of variants. On the other hand, had searched for &#8216;the road&#8217; and got 43 pages!</p>
<p><img decoding="async" loading="lazy" class="alignnone wp-image-8490 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/pixabay_gif_02.gif" alt="road free image" width="700" height="401" /></p>
<p>There is a nice feature to reward the uploaders with a coffee, and I want to encourage you to keep this folks caffeinated. So they can continue uploading the best free content.</p>
<p><img decoding="async" loading="lazy" class="alignnone wp-image-8460" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/coffee-92141.jpg" alt="coffee free image" width="800" height="655" /></p>
<p><b>License</b>: Attribution not required, but appreciated. Absolutely free images and textures.</p>
<h1> 2. Image After</h1>
<p><a href="http://imageafter.com/">http://imageafter.com/</a></p>
<p>Another great resource in terms of license. We can modify, redistribute as a part of printed work and use in the commercial projects. One thing that we can&#8217;t do is to resell the images on the competing resource. No surprises here, I guess.</p>
<p><img decoding="async" loading="lazy" class="alignnone wp-image-8466" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/b20annet046.jpg" alt="imageafter" width="800" height="600" /></p>
<p><img decoding="async" loading="lazy" class="alignnone wp-image-8462 size-large" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/b16metals023-1170x731.jpg" alt="imageafter metal tablet" width="880" height="550" srcset="https://www.creativeshrimp.com/wp-content/uploads/2014/08/b16metals023-1170x731.jpg 1170w, https://www.creativeshrimp.com/wp-content/uploads/2014/08/b16metals023-720x450.jpg 720w, https://www.creativeshrimp.com/wp-content/uploads/2014/08/b16metals023-340x213.jpg 340w" sizes="(max-width: 880px) 100vw, 880px" /></p>
<p><b>License</b>: Free<span style="color: #000000;"> for personal or commercial use, no hidden obstacles.</span></p>
<h1>3. FreeImages (formerly SXC.hu)</h1>
<p><a href="http://www.freeimages.com/">http://www.freeimages.com/</a></p>
<p>Slightly more restrictive licensing terms, but still the pictures can be used for free in many cases (related to digital distribution) such as:</p>
<p><strong> in magazines, books, dvd-covers, on websites and broadcast film and video. </strong></p>
<p>However, you may want to ask the permission from the photographer if you intend to use it in the website template or create some mass produced item.</p>
<p><a href="https://www.creativeshrimp.com/wp-content/uploads/2014/08/1382764_13333375_2.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-8465 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/1382764_13333375_2.jpg" alt="free images planks" width="1024" height="683" /></a></p>
<p><a href="https://www.creativeshrimp.com/wp-content/uploads/2014/08/752763_82697202.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-8463 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/752763_82697202.jpg" alt="freeimages" width="1024" height="693" /></a></p>
<p><span style="font-weight: bold;">License</span>: Free<span style="color: #000000;"> for personal or commercial use, with some restrictions.</span></p>
<h1>4. Flickr</h1>
<p><a href="https://www.flickr.com/">https://www.flickr.com/</a></p>
<p>No doubt, Flickr gathered very talented people and has one of the sexiest photo collections out there. But there is one little thing that sometimes stops me from downloading. While technically we can filter the content by Creative Commons license, it precisely means <a href="https://creativecommons.org/licenses/by/2.0/">Attribution 2.0 Generic</a> type of license.</p>
<p>[infobox icon=&#8221;info&#8221;]And the main feature of this particular agreement is that we must give appropriate credit and indicate if changes were made.[/infobox]</p>
<p>If you are okay with it, Flickr is fantastic.</p>
<p><img decoding="async" loading="lazy" class="alignnone wp-image-8468 size-large" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/11169015664_c1a2af5e3a_h_2-1170x731.jpg" alt="flickr creative commons " width="880" height="550" srcset="https://www.creativeshrimp.com/wp-content/uploads/2014/08/11169015664_c1a2af5e3a_h_2-1170x731.jpg 1170w, https://www.creativeshrimp.com/wp-content/uploads/2014/08/11169015664_c1a2af5e3a_h_2-720x450.jpg 720w, https://www.creativeshrimp.com/wp-content/uploads/2014/08/11169015664_c1a2af5e3a_h_2-340x213.jpg 340w" sizes="(max-width: 880px) 100vw, 880px" /></p>
<p>Used under <a href="https://creativecommons.org/licenses/by/2.0/">CC BY 2.0</a></p>
<p><div id="attachment_8469" style="width: 1034px" class="wp-caption alignnone"><a href="https://www.flickr.com/photos/yourbartender/7916346790"><img aria-describedby="caption-attachment-8469" decoding="async" loading="lazy" class="wp-image-8469 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/7916346790_b8ffd1c51c_k-Copy.jpg" alt="stone texture creative commons" width="1024" height="768" /></a><p id="caption-attachment-8469" class="wp-caption-text">Stone texture by Tomi Knuutila</p></div></p>
<p>Used under <a href="https://creativecommons.org/licenses/by/2.0/">CC BY 2.0</a></p>
<p><span style="font-weight: bold;">License</span>: There are free photos, but attribution required<span style="color: #000000;">.</span></p>
<h1>6. CgTextures</h1>
<p><a href="http://cgtextures.com">http://cgtextures.com</a></p>
<p>Despite the paid subscription (non obligatory, but 15 megabytes a day is never enough) CgTextures license is quite permissive to make us, texture geeks happy. The main feature that I feel very excited about is that all textures can be used for free, even for commercial purposes.</p>
<p><img decoding="async" loading="lazy" class="alignnone wp-image-8470 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/LandscapeMountains0157_2_S.jpg" alt="Mountains cg textures" width="1024" height="355" /></p>
<p><img decoding="async" loading="lazy" class="alignnone wp-image-8484 size-large" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/Wires0002_M-1170x651.jpg" alt="wires cgtextures" width="988" height="550" /></p>
<p><span style="font-weight: bold;">License</span>: Free to use in the projects (no reselling and redistribution)<span style="color: #000000;">.</span></p>
<h1>7. cc Search Free Images</h1>
<p><a href="http://search.creativecommons.org/">http://search.creativecommons.org/</a></p>
<p>Not exactly the source of the images, but could be the starting place for any Creative Commons related search.</p>
<p><img decoding="async" loading="lazy" class="alignnone wp-image-8472 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2014/08/02.jpg" alt="cc search websites with free images" width="1072" height="455" /></p>
<p>Basically it&#8217;s a system which utilizes search capabilities of other services like Google, Fotopedia, Wikimedia Commons in a clever way. It automatically filters the content to match the criteria of &#8216;free&#8217; and &#8216;modifiable&#8217;.</p>
<p>Very convenient to have all things in 1 place.</p>
<p><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0;  margin-top:10px; margin-bottom:10px; "></div></div></p>
<p>I hope you&#8217;ve enjoyed this quick tip. Feel free to share your favorite free image &amp; texture sites.</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/7-cool-websites-with-free-images-and-textures.html">7 Cool Websites with Free Images and Textures</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
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