What’s the easiest way to create a paint splash effect in Blender? You may have thought of fluid simulation, but even easier way would be to use particles, force fields and metaballs. Garnish it with the principled shader and you’re good to go.
Blender Tutorial Steps:
0 – 0:15 – Introduction
1 – 0:47 – Smoke simulation
2 – 2:33 – Particle system
3 – 4:11 – The turbulence force field
4 – 5:44 – The smoke flow force field
5 – 9:07 – Animate the flow object
6 – 11:02 – The vortex force field
7 – 12:22 – Final tweaks to the particle system
8 – 13:20 – Metaballs
9 – 15:34 – Convert metaballs to meshes
10 – 19:36 – The smooth modifier
11 – 21:00 – Sculpt the meshes
12 – 22:40 – Shaders and lighting
13 – 28:56 – Subsurface scattering
14 – 30:02 – Tone mapping
15 – 31:37 – Render!
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My name is Gleb Alexandrov, I’m a coffee maniac and the founder the Creative Shrimp blog which has an amazing following (I appreciate you!). I upload the video tutorials about computer graphics, Blender, 3D, art and various creative stuff.
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