The drum simulator game (my gamedev experiment, using Blender and Unity) is coming a bit closer to ‘working’ state.
In this video, we’ll talk about Input remapping and visual improvements, namely textures and its impact on overall project. Have fun.
The drum simulator game (my gamedev experiment, using Blender and Unity) is coming a bit closer to ‘working’ state.
In this video, we’ll talk about Input remapping and visual improvements, namely textures and its impact on overall project. Have fun.