Hey, I’m excited to post a screenshot from indie game, that I’m developing from the comfort of my pajamas. It’s drum simulator, being produced in Blender and Unity3d.
Right now I’m thinking about starting development diary and some tutorials on the topic of Blender and Unity3d workflow. What do you think?
p.s. Started thread at Unity3d forum:
and at TIGSource
p.p.s. Video development log #1