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	<title>quick tip &bull; Archives Creative Shrimp</title>
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	<link>https://www.creativeshrimp.com/tag/quick-tip</link>
	<description>Blender tutorials and courses for 3D artists</description>
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		<title>Blender Screw Modifier Tutorial</title>
		<link>https://www.creativeshrimp.com/screw-modifier-quick-tips.html</link>
					<comments>https://www.creativeshrimp.com/screw-modifier-quick-tips.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 13 May 2014 16:03:29 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[modifiers]]></category>
		<category><![CDATA[quick tip]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=7779</guid>

					<description><![CDATA[<p>How to model a small interior scene using only one spline and the&#160;Screw Modifier?&#160;Watch this Blender Screw Modifier Tutorial to learn some tricks. Blender Screw Modifier Tips Press R twice and rotate the spline chaotically to experiment with the shapes. You&#8217;ll be surprised about the shapes that this modifier could generate, I promise. Go Beyond</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/screw-modifier-quick-tips.html">Blender Screw Modifier Tutorial</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>How to model a small interior scene using only one spline and the&nbsp;<strong>Screw Modifier</strong>?&nbsp;Watch this Blender Screw Modifier Tutorial to learn some tricks.</p>



<span id="more-7779"></span>


<div class="youtube-responsive-container"><iframe src="https://www.youtube.com/embed/jWY-JJuJrrk" width="800" height="450" frameborder="0" data-blogger-escaped-allowfullscreen=""></iframe></div>


<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0; border-bottom:1px solid rgba(0,0,0,0.1); margin-top:10px; margin-bottom:10px; "></div></div>



<h2 class="wp-block-heading">Blender Screw Modifier Tips</h2>



<p>Press R twice and <strong>rotate the spline chaotically</strong> to experiment with the shapes. You&#8217;ll be surprised about the shapes that this modifier could generate, I promise.</p>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/05/blender-screw-modifier.jpg"><img decoding="async" fetchpriority="high" width="1142" height="557" src="https://www.creativeshrimp.com/wp-content/uploads/2014/05/blender-screw-modifier.jpg" alt="blender screw modifier" class="wp-image-9351"/></a><figcaption class="wp-element-caption">Completely different results from the same spline</figcaption></figure>



<p><strong>Go Beyond 360 Degrees</strong> and Combine it with the <a href="/wireframe-modifier-in-blender-270.html">Wireframe Modifier</a></p>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/05/blender-screw-modifier-wireframe.jpg"><img decoding="async" width="1698" height="719" src="https://www.creativeshrimp.com/wp-content/uploads/2014/05/blender-screw-modifier-wireframe.jpg" alt="blender screw modifier wireframe" class="wp-image-9352"/></a><figcaption class="wp-element-caption">Wicker basket, anyone?</figcaption></figure>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/screw-modifier-quick-tips.html">Blender Screw Modifier Tutorial</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
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			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Particle Textures in Blender</title>
		<link>https://www.creativeshrimp.com/blender-quick-tip-8-particle-textures.html</link>
					<comments>https://www.creativeshrimp.com/blender-quick-tip-8-particle-textures.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Mon, 23 Dec 2013 16:40:00 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[procedural]]></category>
		<category><![CDATA[quick tip]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=133</guid>

					<description><![CDATA[<p>How to use Particle Textures in Blender to distribute objects by pattern? In this video, we&#8217;ll use it&#160;to control distribution. Blender Particle Textures Tips Particle textures can be used to create an interesting distribution pattern and get rid of uniformity. This is especially bombastic&#160;when making nature renders. Noise is the key to natural looking grass,</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-quick-tip-8-particle-textures.html">Particle Textures in Blender</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p class="has-text-align-left">How to use Particle Textures in Blender to distribute objects by pattern? In this video, we&#8217;ll use it&nbsp;to control distribution.</p>



<p class="has-text-align-left"></p>



<span id="more-133"></span>



<p class="has-text-align-left"></p>


<div class="youtube-responsive-container"><iframe loading="lazy" src="//www.youtube.com/embed/AnuNbIujpj8" width="800" height="450" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>



<p class="has-text-align-left"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0; border-bottom:1px solid rgba(0,0,0,0.1); margin-top:10px; margin-bottom:10px; "></div></div></p>



<h2 class="wp-block-heading">Blender Particle Textures Tips</h2>



<p class="has-text-align-left">Particle textures can be used to create an interesting distribution pattern and get rid of uniformity.</p>



<p class="has-text-align-left">This is especially bombastic&nbsp;when making nature renders. Noise is the key to natural looking grass, stones, trees.</p>



<p class="has-text-align-left">Of course, there are a lot&nbsp;of other situations when particle textures will come in handy. Like when we need to fill some surface&nbsp;with objects (to form a word, for example).</p>



<p class="has-text-align-left"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-2 col-md-2 col-sm-2 col-lg-offset-5 col-md-offset-5 col-sm-offset-5" style="min-height:0; border-bottom:2px solid rgba(0,0,0,0.1); margin-top:10px; margin-bottom:10px; "></div></div></p>



<p class="has-text-align-left">Compare this two pictures to get the difference between uniform and chaotic system.</p>



<h3 class="wp-block-heading">Uniform particle distribution</h3>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2013/12/particle-uniform-distribution1.jpg"><img decoding="async" loading="lazy" width="1372" height="718" src="https://www.creativeshrimp.com/wp-content/uploads/2013/12/particle-uniform-distribution1.jpg" alt="particle uniform distribution" class="wp-image-9383"/></a><figcaption class="wp-element-caption">Uniform distribution of the particles</figcaption></figure>



<h3 class="wp-block-heading">Distribution by&nbsp;Procedural Noise</h3>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2013/12/particle-texture-distribution.jpg"><img decoding="async" loading="lazy" width="1372" height="718" src="https://www.creativeshrimp.com/wp-content/uploads/2013/12/particle-texture-distribution.jpg" alt="particle textures density" class="wp-image-9384"/></a><figcaption class="wp-element-caption">Distribution by procedural noise</figcaption></figure>



<h3 class="wp-block-heading">Take your time and test various noises</h3>



<p>If you have a free hour or so, click through the noises and see what it has to offer. Chances are, you will get excited&nbsp;with possibilities.</p>



<p>This value of knowing how various noises work is high in CG. Good luck!</p>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2013/12/blender-particles-stones.jpg"><img decoding="async" loading="lazy" width="1566" height="848" src="https://www.creativeshrimp.com/wp-content/uploads/2013/12/blender-particles-stones.jpg" alt="blender particles stones" class="wp-image-9390"/></a><figcaption class="wp-element-caption">Procedural algorythms hold dark secrets</figcaption></figure>



<p class="has-text-align-left"><a href="/blender-quick-tip-n5-bisect-stones.html">Watch How to Create Stones in Blender</a></p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-quick-tip-8-particle-textures.html">Particle Textures in Blender</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
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			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Retopology: creating stones #2</title>
		<link>https://www.creativeshrimp.com/blender-quick-tip-6-retopology-creating.html</link>
					<comments>https://www.creativeshrimp.com/blender-quick-tip-6-retopology-creating.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Wed, 11 Dec 2013 15:14:00 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[quick tip]]></category>
		<category><![CDATA[retopology]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=136</guid>

					<description><![CDATA[<p>Automatic retopology in Blender? In this video, we&#8217;ll briefly outline 5 methods of semi-automatic retopology. Feel free to leave a comment, ask a question and share!</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-quick-tip-6-retopology-creating.html">Retopology: creating stones #2</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Automatic retopology in Blender? In this video, we&#8217;ll briefly outline 5 methods of semi-automatic retopology.</p>
<p><span id="more-136"></span></p>
<p><iframe loading="lazy" src="//www.youtube.com/embed/rUzJefYNQlI" width="800" height="450" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Feel free to leave a comment, ask a question and share!</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-quick-tip-6-retopology-creating.html">Retopology: creating stones #2</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
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			<slash:comments>7</slash:comments>
		
		
			</item>
		<item>
		<title>Bisect Tutorial: Creating Stones in Blender #1</title>
		<link>https://www.creativeshrimp.com/blender-quick-tip-n5-bisect-stones.html</link>
					<comments>https://www.creativeshrimp.com/blender-quick-tip-n5-bisect-stones.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 26 Nov 2013 15:20:00 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[bisect]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[quick tip]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=140</guid>

					<description><![CDATA[<p>In this video, we&#8217;ll explore how to create a stone using Bisect – the new tool in Blender 2.69. It reminds me of Zbrush clip brushes – one stroke to cut the sphere in half and so on. The drawback of this method is geometry, filled with n-gons. Though, it is usable.  Zbrush</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-quick-tip-n5-bisect-stones.html">Bisect Tutorial: Creating Stones in Blender #1</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>In this video, we&#8217;ll explore how to create a stone using <strong>Bisect</strong> – the new tool in Blender 2.69. It reminds me of Zbrush clip brushes – one stroke to cut the sphere in half and so on. The drawback of this method is geometry, filled with n-gons. Though, it is usable.</p>



<p>[space size=&#8221;6&#8243;]</p>







<span id="more-140"></span>


<div class="youtube-responsive-container"><iframe loading="lazy" src="//www.youtube.com/embed/HjejvefIicM" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>



<h2 class="wp-block-heading">Zbrush Way of Sculpting Stones in Blender</h2>



<p>If you don&#8217;t want to bother with Bisect, you may activate Dynamic Topology and use <strong>the Scrape brush</strong> to sculpt the hell out of the stone. It&#8217;s a Zbrush-style approach, if you wish.</p>


<div class="youtube-responsive-container"><iframe loading="lazy" src="//www.youtube.com/embed/sl5EvG4x-bM" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>



<p>In the part 2, we quickly retopologize the stone.</p>






<div class="youtube-responsive-container"><iframe loading="lazy" src="https://www.youtube.com/embed/rUzJefYNQlI?rel=0&amp;showinfo=0" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-quick-tip-n5-bisect-stones.html">Bisect Tutorial: Creating Stones in Blender #1</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
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			<slash:comments>6</slash:comments>
		
		
			</item>
		<item>
		<title>Wireframe over mesh (Display tools)</title>
		<link>https://www.creativeshrimp.com/quick-tip-n3-wireframe-over-mesh.html</link>
					<comments>https://www.creativeshrimp.com/quick-tip-n3-wireframe-over-mesh.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Fri, 08 Nov 2013 15:54:00 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[display]]></category>
		<category><![CDATA[quick tip]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[wireframe]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=145</guid>

					<description><![CDATA[<p>How to display wireframe over mesh in Blender? In this quick video, we&#8217;ll achieve this display mode with the help of Display Tools addon (written by Jordi Vall-llovera Medina &#8220;JordiArt&#8221;). For sure, this handy function is the easiest way right now to enable wire-over-mesh display mode in Blender (especially if somebody came from 3ds max,</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/quick-tip-n3-wireframe-over-mesh.html">Wireframe over mesh (Display tools)</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p dir="ltr" style="text-align: left;">How to display <b>wireframe over mesh</b> in Blender? In this quick video, we&#8217;ll achieve this display mode with the help of Display Tools addon (written by Jordi Vall-llovera Medina &#8220;JordiArt&#8221;).</p>
<p dir="ltr" style="text-align: left;"><span id="more-145"></span></p>
<p dir="ltr" style="text-align: left;"><iframe loading="lazy" src="//www.youtube.com/embed/IRdDCVe0koI" width="800" height="450" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p dir="ltr" style="text-align: left;">For sure, this handy function is the easiest way right now to enable wire-over-mesh display mode in Blender (especially if somebody came from 3ds max, where have used to clicking F4 all the time).</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/quick-tip-n3-wireframe-over-mesh.html">Wireframe over mesh (Display tools)</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
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			<slash:comments>6</slash:comments>
		
		
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