Advanced Normal Map Creation Tips
Following on from the Substance Designer tutorial, here are some tips to help take our normal map creations to the next level.
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Following on from the Substance Designer tutorial, here are some tips to help take our normal map creations to the next level.
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Sometimes baking to an image texture will let us down if we have some alpha transparency involved, so instead here’s a Substance Designer styled approach to getting our needed bakes out of Blender 2.8 instead…
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