The Hard-surface Modeling in Blender video course is out! Bring your hard surface creations to life.
100% Blender, no third party plugins.
Get it Now!
http://bit.ly/HardSurface_BlenderMarket – Get it now on BlenderMarket!
http://bit.ly/HardSurface_Gumroad – Buy it on Gumroad.
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Regi Ellis
Well, there goes all my free time …
Stareagle Silverstar
Yeah I know what you mean. Looking forward to it as there are no plugins involved. That should be cool.
Gleb Alexandrov
There’s a high chance that it’ll pay off, Regi 🙂 It will be fine.
Defmaka
Hi Gleb, UVs are covered in this tutorial?
Gleb Alexandrov
It’s pure 100% modeling, so no UVs this time 🙂
eknightGER
Unpacking the zip files is a bit like Christmas, you are ripping the compression apart from it and cherish the contents of the parcel. 😉
Gleb Alexandrov
I’ve never thought about it this way. actually it’s a very interesting interpretation!
eknightGER
Am now through with watching the course and got a ton of new knowledge to digest and play around with – really great course, thank you & Andy for the effort. Also helps me understand what and where exactly the addons such as HardOps, Boxcutter and MeschMachine accellerate and what to do to tweak the outcomes in the modifier stack – so a huge complementary benefit.
I can recommend this course to all who seek to advance their modelling.
eknightGER
Am now through with watching the course and got a ton of new knowledge to digest and play around with – really great course, thank you & Andy for the effort. Also helps me understand what and where exactly the addons such as HardOps, Boxcutter and MeschMachine accellerate and what to do to tweak the outcomes in the modifier stack – so a huge complementary benefit.
I can recommend this course to all who seek to advance their modelling.
Regi Ellis
Hey Gleb, where do we report any video errata? References made in videos are not explained until later video, but the when mention is talked about in “past” terms. Example Adiy mentions curves that he previously when over in another video, but you are not told about curves until 4 videos later. [A_01_3_ModelingOptions_Kitbash] -> [A_01_6_ModelingOptions_Curves]
Gleb Alexandrov
Regi, thanks for finding a bug! We’ll put it on our ToDo list and when it’s time update the first batch of things, this bug will be squashed.
Omzing Oli
Hi Gleb,
Is there any rendering part in this tutorial to enjoy all the hardwork ?
Thanks again for sharing your knowledge.
Oli.
Gleb Alexandrov
Hi Oli, actually you’ve just described the first bonus tutorial: Rendering the Previews Like a Boss. We’ll soon update the course with this new video + publish it as a free bonus on Youtube.
Omzing Oli
Hi Gleb, that is awesome. I have just purchased the tutorial 🙂
Matthijs de Rijk
Jo Gleb, You’re outdoing yourself again! this is so awesome! is there a way to just buy the 2nd part of the tutorial. I think I’m only interested in the intermediate part of the course.
Gleb Alexandrov
Matthijs, I’d like to encourage you to try the full course! I bet you will discover some neat time-saving tricks in the first section. 🙂
Right now we only have this kind of a package, unfortunately. We thought about splitting it into 2-3 mini products: essentials, robo modeling, kitbash set, but decided to keep it simple. Sorry!
Matthijs de Rijk
You think I don’t already know all the time saving tricks in blender??? You don’t know me yet :O
Gleb Alexandrov
Sure! No offence meant. Blender is such a rabbit hole, it seems infinite 😀
Matthijs de Rijk
haha just joking, If I find some new tricks, i’ll buy you a beer at the conference!
Gleb Alexandrov
If you won’t find at least 2-3, I will buy you a beer. I will buy you the beer anyway dammit! The beer’s on me 🙂
Jeff
Quick question guys. Are the modelling techniques used here exclusive to blender or can be used in any other apps as well? Modo to be precise.
Gleb Alexandrov
Hi Jeff, the large portion of the course is general cg modeling theory: how to fuse 2 surfaces together, how to avoid shading artifacts, how to stay safe in the land of boolean operations and many other tips and tricks. Pretty much all of these tricks can be translated to Modo and to any other app that works with polygons.
However, it will require some extra effort and time, I believe. And while the techniques are universal, *some of the tools will be Blender-specific, naturally.
Raphael Beguin
Hi Guys, just buyed the course like eknightGER said, this is a gift XD
my question is: who as drew the concept art? i like tem !
Luca Di Cecca
the amazing thing is that although I’m quite familiar with the modeling I’m finding tons of incredible tips also in the beginner part 🙂
Hausmeister S.
Just finished the ‘basics’ part and did already learn tons of new things. Though it got more and more confusing (e.g. what technique to use in which situation?) there were ultra valuable hints inside that helped me to speed up my modeling and – even more important – avoid the tedious workflows (read: workarounds) I’ve been using all day due to my ignorance.
Guess I’ll pause the course here and do some more practising with the new knowledge. I’m sure the answer to my question (see above) will be given while brain-automating the various ways shown in this awesome Blender lesson series.
Good job, guys!
Edward
Hi, where did the Copy menu in A_01_2_ModelingOptions_Boolean come from? I can’t figure it out. Gleb just said Ctrl-C, but that doesn’t work. I guess it’s some addon.
Gleb Alexandrov
Edward, you’re right, it’s the Copy Attributes add-on (it’s one of the built-in addons, you can enable it in the user preferences).
Edward
Thank you very much, Gleb!