#AskGleb 06 – the podcast from the Q&A series, devoted to computer graphics, art, coffee, Blender and productivity.
You ask questions, I’ll answer them.
HIGHLIGHTS OF THE PODCAST
0:42 Game engines, pipeline and lighting
2:18 Physically based rendering, offline and realtime
3:33 Light portals in Blender
3:59 What part of 3D editing do you like the most?
4:18 Why the work/life balance is a weird concept
5:17 Crazy idea by Micah
6:07 #AskGleb podcast on iTunes
6:27 Picking the right size for the texture
8:40 The danger of getting stuck in tutorial zone
9:18 Procrastination (is my doom)
10:40 Thumbnails and conversion
11:15 Where to post your questions?
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YOUR TURN!
Go ahead and ask your questions on Twitter using #AskGleb hashtag.
I’d love to hear from you!
Uncle Snail
Once again, great job! Nice choice for your ordering of questions so that it flowed well together (and the last one was almost a request to leave feedback on the site). 🙂
I can’t wait for the game tutorials.
Gleb Alexandrov
Haha, you noticed that too! It was unintentional, but the questions flowed so well.
Uncle Snail
Wow, I thought it was planned. 🙂
john hamilton nz
Hey Gleb it’s great to see you talk about the blender game engine in your podcast although blender is not near as powerful as unreal 4 or Unity there a some really nice games coming out of the blender game making challenge and if I’m not mistaken the viewport projects going to be compatible with the blender game engine
Lendel Fajardo
I think this is the first podcast I’ve listened to here in your website and I’m definitely excited to see your game asset production workflows 😀
Sayan Mondal
Hi Gleb, awesome podcast and it’s great that you are answering all the questions. But I liked the audio only podcasts more. Nevertheless, keep up this good work.
-Sayan
Jai Ganesh
Hii i saw your website for the first time its different from the other especially the way u interact with the user Great Job Bro !!!!!!!!!!!,its my latest artwork your comment pls
Gleb Alexandrov
Woah, well done Jai! To my eyes, the colors are appealing and the quality of visualization is good. I’m not sure whether we should try to improve the composition or not. But maybe consider adding the stronger point of interest (the cup? the chair? the papers? I don’t know).
Jai Ganesh
i have added character in the scene how is thz ????
masterxeon1001
i liked it better without the guy haha.
Samuel Jonson
Nothing fantastic but its worth sharing. It took me two days to complete this 🙂
I went and found an image on the Cloud then used blender to try and recreate the elements with a somewhat different style. Comments?
Bshep
Really great! Thank you!