In this Blender Conference 2019 talk, Gleb Alexandrov shared the story of researching 3D nebulae creation techniques in Blender and how open collaboration has been changing the landscape of computer graphics industry.
P.S. Thank you all for contributing .blend files and ping-ponging ideas for this 3D Nebulae project. We’ll keep digging and sharing our findings.
Links:
Andres Stephens (aka Trinumedia)
GraphicAll – Theory Build and other custom Blender builds
Space VFX – video course for Blender