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	<title>modifiers &bull; Archives Creative Shrimp</title>
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	<description>Blender tutorials and courses for 3D artists</description>
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		<title>Blender Screw Modifier Tutorial</title>
		<link>https://www.creativeshrimp.com/screw-modifier-quick-tips.html</link>
					<comments>https://www.creativeshrimp.com/screw-modifier-quick-tips.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 13 May 2014 16:03:29 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[modifiers]]></category>
		<category><![CDATA[quick tip]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=7779</guid>

					<description><![CDATA[<p>How to model a small interior scene using only one spline and the&#160;Screw Modifier?&#160;Watch this Blender Screw Modifier Tutorial to learn some tricks. Blender Screw Modifier Tips Press R twice and rotate the spline chaotically to experiment with the shapes. You&#8217;ll be surprised about the shapes that this modifier could generate, I promise. Go Beyond</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/screw-modifier-quick-tips.html">Blender Screw Modifier Tutorial</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>How to model a small interior scene using only one spline and the&nbsp;<strong>Screw Modifier</strong>?&nbsp;Watch this Blender Screw Modifier Tutorial to learn some tricks.</p>



<span id="more-7779"></span>


<div class="youtube-responsive-container"><iframe src="https://www.youtube.com/embed/jWY-JJuJrrk" width="800" height="450" frameborder="0" data-blogger-escaped-allowfullscreen=""></iframe></div>


<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0; border-bottom:1px solid rgba(0,0,0,0.1); margin-top:10px; margin-bottom:10px; "></div></div>



<h2 class="wp-block-heading">Blender Screw Modifier Tips</h2>



<p>Press R twice and <strong>rotate the spline chaotically</strong> to experiment with the shapes. You&#8217;ll be surprised about the shapes that this modifier could generate, I promise.</p>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/05/blender-screw-modifier.jpg"><img decoding="async" fetchpriority="high" width="1142" height="557" src="https://www.creativeshrimp.com/wp-content/uploads/2014/05/blender-screw-modifier.jpg" alt="blender screw modifier" class="wp-image-9351"/></a><figcaption class="wp-element-caption">Completely different results from the same spline</figcaption></figure>



<p><strong>Go Beyond 360 Degrees</strong> and Combine it with the <a href="/wireframe-modifier-in-blender-270.html">Wireframe Modifier</a></p>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/05/blender-screw-modifier-wireframe.jpg"><img decoding="async" width="1698" height="719" src="https://www.creativeshrimp.com/wp-content/uploads/2014/05/blender-screw-modifier-wireframe.jpg" alt="blender screw modifier wireframe" class="wp-image-9352"/></a><figcaption class="wp-element-caption">Wicker basket, anyone?</figcaption></figure>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/screw-modifier-quick-tips.html">Blender Screw Modifier Tutorial</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
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			</item>
		<item>
		<title>Blender Wireframe Modifier</title>
		<link>https://www.creativeshrimp.com/wireframe-modifier-in-blender-270.html</link>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Thu, 27 Mar 2014 11:01:00 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[modifiers]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[wireframe]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=305</guid>

					<description><![CDATA[<p>Welcome to Blender Wireframe Modifier overview. A feature of Blender 2.70, it provides an easy way of making wireframe render in Cycles. But its great not just for visualization. It can be put on top of cloth simulation to make a fishnet. In general, this tool opens up many modelling scenarios for us.  Blender Wireframe Modifier Tips</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/wireframe-modifier-in-blender-270.html">Blender Wireframe Modifier</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p dir="ltr" style="text-align: justify;">Welcome to <strong>Blender </strong><b>Wireframe Modifier</b> overview. A feature of Blender 2.70, it provides an easy way of making wireframe render in Cycles. But its great not just for visualization. It can be put on top of cloth simulation to make a fishnet. In general, this tool opens up many modelling scenarios for us.</p>
<p dir="ltr" style="text-align: justify;"><span id="more-305"></span></p>
<p dir="ltr" style="text-align: justify;">[video_embed]<iframe loading="lazy" src="//www.youtube.com/embed/Y875WH3aEvg" width="800" height="450" frameborder="0" allowfullscreen="allowfullscreen"></iframe>[/video_embed]</p>
<p dir="ltr" style="text-align: justify;"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0; border-bottom:1px solid rgba(0,0,0,0.1); margin-top:10px; margin-bottom:10px; "></div></div></p>
<h2>Blender Wireframe Modifier Tips</h2>
<h3><strong>Material offset</strong></h3>
<p dir="ltr" style="text-align: justify;">To assign wireframe a different material, use Material offset.</p>
<p><div id="attachment_9364" style="width: 910px" class="wp-caption alignnone"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/03/blender-wireframe-modifier-tutorial.jpg"><img aria-describedby="caption-attachment-9364" decoding="async" loading="lazy" class="wp-image-9364" src="https://www.creativeshrimp.com/wp-content/uploads/2014/03/blender-wireframe-modifier-tutorial.jpg" alt="blender wireframe modifier tutorial" width="900" height="594" /></a><p id="caption-attachment-9364" class="wp-caption-text">Wireframe modifier material offset</p></div></p>
<h3 dir="ltr" style="text-align: justify;"><strong>Relative Thickness</strong></h3>
<p dir="ltr" style="text-align: justify;">Relative Thickness can be used to give the appearance of uniform wires (wires that are relative to polygon size).</p>
<p dir="ltr" style="text-align: justify;"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/03/blender-wireframe-modifier-relative-thickness-.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-9365" src="https://www.creativeshrimp.com/wp-content/uploads/2014/03/blender-wireframe-modifier-relative-thickness-.jpg" alt="blender wireframe modifier relative thickness" width="900" height="549" /></a></p>
<h3 dir="ltr" style="text-align: justify;">Cloth and Wireframe Modifier</h3>
<p>Want a fishnet simulation? Put this modifier on top of cloth sim and see what happens.</p>
<p><div id="attachment_9366" style="width: 910px" class="wp-caption alignnone"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/03/wireframe-modifier-cloth.jpg"><img aria-describedby="caption-attachment-9366" decoding="async" loading="lazy" class="wp-image-9366" src="https://www.creativeshrimp.com/wp-content/uploads/2014/03/wireframe-modifier-cloth.jpg" alt="wireframe modifier cloth" width="900" height="374" /></a><p id="caption-attachment-9366" class="wp-caption-text">Fishnet!</p></div></p>
<h2 dir="ltr" style="text-align: justify;">More videos about Wireframe modifier:</h2>
<p dir="ltr" style="text-align: justify;"><a href="http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/">In-depth overview of 2.70 features</a> By Gottfried Hofmann on CgCookie</p>
<p dir="ltr" style="text-align: justify;"><a href="http://www.blenderguru.com/videos/quick-tip-how-to-make-a-wireframe-render/">Tutorial by Andrew Price</a> on Blenderguru</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/wireframe-modifier-in-blender-270.html">Blender Wireframe Modifier</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
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			</item>
		<item>
		<title>Blender Displacement Modifier Tutorial</title>
		<link>https://www.creativeshrimp.com/blender-quick-tip-9-displacement.html</link>
					<comments>https://www.creativeshrimp.com/blender-quick-tip-9-displacement.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Fri, 03 Jan 2014 08:53:00 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[modifiers]]></category>
		<category><![CDATA[procedural]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=129</guid>

					<description><![CDATA[<p>How to create a stone in Blender procedurally, using Displacement modifier? In this Blender displacement modifier tutorial, we&#8217;ll explore layering Displacement modifier to produce large, medium and small scale details on our rock. Also we&#8217;ll prove one more time, that everything is better with stalactites. Blender Displacement Modifier Tips &#38; Examples Use Voronoi Procedural&#160;Texture&#160;for a</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-quick-tip-9-displacement.html">Blender Displacement Modifier Tutorial</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<div dir="ltr" style="text-align: left;">
<p>How to create a stone in Blender procedurally, using <b>Displacement modifier</b>? In this Blender displacement modifier tutorial, we&#8217;ll explore layering Displacement modifier to produce large, medium and small scale details on our rock. Also we&#8217;ll prove one more time, that everything is better with stalactites.</p>
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<div class="youtube-responsive-container"><iframe loading="lazy" src="//www.youtube.com/embed/BIeCJfoaoIw" width="800" height="450" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>


<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0; border-bottom:1px solid rgba(0,0,0,0.1); margin-top:10px; margin-bottom:10px; "></div></div>



<h2 class="wp-block-heading">Blender Displacement Modifier Tips &amp; Examples</h2>



<h3 class="wp-block-heading">Use Voronoi Procedural&nbsp;Texture&nbsp;for a large scale details.</h3>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/01/blender-displacement-modifier-02.jpg"><img decoding="async" loading="lazy" width="1150" height="638" src="https://www.creativeshrimp.com/wp-content/uploads/2014/01/blender-displacement-modifier-02.jpg" alt="blender displacement modifier 02" class="wp-image-9375"/></a><figcaption class="wp-element-caption">Voronoi procedural noise</figcaption></figure>



<h3 class="wp-block-heading">Use Musgrave&nbsp;Noise for a medium&nbsp;scale details.</h3>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/01/blender-displacement-modifier-musgrave.jpg"><img decoding="async" loading="lazy" width="1150" height="638" src="https://www.creativeshrimp.com/wp-content/uploads/2014/01/blender-displacement-modifier-musgrave.jpg" alt="blender displacement modifier musgrave" class="wp-image-9376"/></a><figcaption class="wp-element-caption">Musgrave procedual noise</figcaption></figure>



<h3 class="wp-block-heading">Use Weight Paint to control the Displacement</h3>



<p>Red paint means&nbsp;full influence on the Displacement, and blue means&nbsp;zero influence. Don&#8217;t forget to click on checkbox in modifier settings.</p>



<figure class="wp-block-image"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/01/weight-paint-displacement-blender.jpg"><img decoding="async" loading="lazy" width="1150" height="536" src="https://www.creativeshrimp.com/wp-content/uploads/2014/01/weight-paint-displacement-blender.jpg" alt="weight paint displacement blender" class="wp-image-9377"/></a></figure>



<h3 class="wp-block-heading">Displacement direction</h3>



<p>To grow the stalactites, change the displacement direction to <strong>Y</strong>. See, everything is better with stalactites.</p>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/01/blender-displacement-modifier-direction.jpg"><img decoding="async" loading="lazy" width="1377" height="795" src="https://www.creativeshrimp.com/wp-content/uploads/2014/01/blender-displacement-modifier-direction.jpg" alt="blender displacement modifier direction" class="wp-image-9378"/></a><figcaption class="wp-element-caption">Stalactites!</figcaption></figure>



<h3 class="wp-block-heading">Fake light with Normal node</h3>



<p>Use Normal nodes in your stone material to enhance (fake) the lighting on the edges and rough parts.</p>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2014/01/stone_material_01_1.jpg"><img decoding="async" loading="lazy" width="1899" height="953" src="https://www.creativeshrimp.com/wp-content/uploads/2014/01/stone_material_01_1.jpg" alt="blender stone material" class="wp-image-9373"/></a><figcaption class="wp-element-caption">Stone material in Cycles</figcaption></figure>



<p>Can&#8217;t wait to see your procedural creations!</p>



<p>p.s. Check out <a href="https://plus.google.com/u/0/107438149471948815802/posts/eqsiXRX4qFs">Kiril Viktorov&#8217;s feedback</a> on quick tip about Particle Textures. Nice render!</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-quick-tip-9-displacement.html">Blender Displacement Modifier Tutorial</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
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