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	<title>gleb &bull; Archives Creative Shrimp</title>
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	<description>Blender tutorials and courses for 3D artists</description>
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		<title>Lofting Between Shapes</title>
		<link>https://www.creativeshrimp.com/lofting-shapes.html</link>
		
		<dc:creator><![CDATA[Aidy Burrows]]></dc:creator>
		<pubDate>Mon, 18 May 2020 14:48:02 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[2.8]]></category>
		<category><![CDATA[aidy burrows]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[creative shrimp]]></category>
		<category><![CDATA[gleb]]></category>
		<category><![CDATA[hard]]></category>
		<category><![CDATA[hardsurface]]></category>
		<category><![CDATA[hell]]></category>
		<category><![CDATA[lofting]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[surface]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=15591</guid>

					<description><![CDATA[<p>Our latest video course for Blender: 50 Modeling Issues from Hell has just been released! Here&#8217;s a free sample chapter on how to loft between shapes. Get the full &#8217;50 Modeling Issues from Hell&#8217; course on Blender Market Get the full &#8217;50 Modeling Issues from Hell&#8217; course on Gumroad</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/lofting-shapes.html">Lofting Between Shapes</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>Our latest video course for Blender: <a href="https://blendermarket.com/products/50-modeling-issues-from-hell">50 Modeling Issues from Hell</a> has just been released! Here&#8217;s a free sample chapter on how to loft between shapes. </p>






<div class="youtube-responsive-container"><iframe src="https://www.youtube.com/embed/M4F6Q6h2-ao " allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe></div>



<ul>
<li>Lofting through simple shapes</li>



<li>Quick and easy Boolean cleanup</li>



<li>Lofting from 1 shape to 2</li>



<li>Subtitles Included</li>



<li>This video is brought to you by the number 32!</li>
</ul>



<div style="height:34px" aria-hidden="true" class="wp-block-spacer"></div>



<p><a href="https://blendermarket.com/products/50-modeling-issues-from-hell">Get the full &#8217;50 Modeling Issues from Hell&#8217; course on Blender Market</a></p>



<p><a href="https://gumroad.com/l/50-modeling-issues-from-hell">Get the full &#8217;50 Modeling Issues from Hell&#8217; course on Gumroad </a></p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/lofting-shapes.html">Lofting Between Shapes</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Blender 2.8 SETUP &#124; What we change and why</title>
		<link>https://www.creativeshrimp.com/blender-2-8-setup-what-we-change-and-why.html</link>
		
		<dc:creator><![CDATA[Aidy Burrows]]></dc:creator>
		<pubDate>Tue, 31 Dec 2019 13:20:48 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[addons]]></category>
		<category><![CDATA[aidy]]></category>
		<category><![CDATA[aidy burrows]]></category>
		<category><![CDATA[b3d]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[blender (software)]]></category>
		<category><![CDATA[Blender 2.8]]></category>
		<category><![CDATA[course]]></category>
		<category><![CDATA[creative shrimp]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[gleb]]></category>
		<category><![CDATA[gleb alexandrov]]></category>
		<category><![CDATA[gpu cpu]]></category>
		<category><![CDATA[hardsurface]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[setup]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[video course]]></category>
		<category><![CDATA[workbench engine]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=15391</guid>

					<description><![CDATA[<p>Even though we try to change nothing to make it as easy to follow along, that wouldn&#8217;t really be teaching a very good workflow in many cases. So! Here are some of the changes we often make to default Blender and why we make them. By default Blender is setup for the average user but</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-2-8-setup-what-we-change-and-why.html">Blender 2.8 SETUP | What we change and why</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class="youtube-responsive-container"><iframe src="https://www.youtube.com/embed/18pEnEB6_-s" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe></div>



<p>Even though we try to change nothing to make it as easy to follow along, that wouldn&#8217;t really be teaching a very good workflow in many cases. So! Here are some of the changes we often make to default Blender and why we make them. </p>



<p>By default <a href="https://www.blender.org/">Blender</a> is setup for the average user but while that causes the least amount of changes that need to be made, the perfectly &#8216;average&#8217; user doesn&#8217;t really exist. Blender is so versatile it couldn&#8217;t possibly really cater for everyone by default. </p>



<ul>
<li>In a rush? There&#8217;s a 2 minute quick runthrough of all changes at the start</li>



<li>GPU vs CPU vs CPU+GPU (See image below)</li>



<li>What Addon&#8217;s we tend to have always enabled.</li>



<li>Workbench settings</li>



<li>And more!</li>
</ul>



<div style="height:38px" aria-hidden="true" class="wp-block-spacer"></div>



<figure class="wp-block-image"><img decoding="async" fetchpriority="high" width="1170" height="731" src="https://www.creativeshrimp.com/wp-content/uploads/2020/01/Tilesize-with-BG-1170x731.jpg" alt="" class="wp-image-15410" srcset="https://www.creativeshrimp.com/wp-content/uploads/2020/01/Tilesize-with-BG-1170x731.jpg 1170w, https://www.creativeshrimp.com/wp-content/uploads/2020/01/Tilesize-with-BG-720x450.jpg 720w, https://www.creativeshrimp.com/wp-content/uploads/2020/01/Tilesize-with-BG-340x213.jpg 340w" sizes="(max-width: 1170px) 100vw, 1170px" /><figcaption class="wp-element-caption">Simple cube scene (shown in background of chart) using Blender 2.81 on Windows 10</figcaption></figure>



<p>Conclusion of render tests is that for the CPU 64 was best, for GPU 256 was best. AND! CPU &amp; GPU together at 64 were shown to be fastest overall.</p>



<p><a href="https://www.youtube.com/watch?v=16f4RwxP9n0&amp;list=PL2aDImegRwZHQsA5_N4DpaOQmUXaIsBdN">2.8 HSM Update Youtube playlist</a></p>



<p><a href="https://blendermarket.com/products/hard-surface-modeling-in-blender">Hard-surface modeling on BlenderMarket</a> (2.79 full course and 2.80+ update)</p>



<p><a href="https://gumroad.com/l/HardSurfaceModeling">Hard-surface modeling on Gumroad</a> (2.79 full course and 2.80+ update)</p>



<h2 class="wp-block-heading">Socials:</h2>



<p><a href="https://www.youtube.com/user/GlebAlexandrov"> Gleb | Youtube </a></p>



<p><a href="https://www.youtube.com/channel/UCGAHJvUysiUZQc8fEBN8-zQ">Aidy | Youtube</a></p>


<p><a href="https://twitter.com/gleb_alexandrov">Gleb | Twitter</a></p>
<p><a href="https://twitter.com/AidyBurrows3D">Aidy | Twitter</a></p>
<p><!--EndFragment--></p><p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-2-8-setup-what-we-change-and-why.html">Blender 2.8 SETUP | What we change and why</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Blender 2.8 UI &#124; Hard-surface Modeling Update</title>
		<link>https://www.creativeshrimp.com/blender-2-8-ui-hard-surface-modeling-update.html</link>
		
		<dc:creator><![CDATA[Aidy Burrows]]></dc:creator>
		<pubDate>Sat, 21 Dec 2019 18:59:43 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[aidy]]></category>
		<category><![CDATA[aidy burrows]]></category>
		<category><![CDATA[b3d]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[blender (software)]]></category>
		<category><![CDATA[Blender 2.8]]></category>
		<category><![CDATA[course]]></category>
		<category><![CDATA[creative shrimp]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[gleb]]></category>
		<category><![CDATA[gleb alexandrov]]></category>
		<category><![CDATA[hardsurface]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[video course]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=15374</guid>

					<description><![CDATA[<p>Finally we can get our long awaited free and highly requested 2.8 updates out for the Hard Surface Modeling Course! 2.8 HSM Update Youtube playlist Hard-surface modeling on BlenderMarket (2.79 full course and 2.80+ update) Hard-surface modeling on Gumroad (2.79 full course and 2.80+ update) Socials: Gleb &#124; Youtube Aidy &#124; Youtube Gleb &#124; Twitter</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-2-8-ui-hard-surface-modeling-update.html">Blender 2.8 UI | Hard-surface Modeling Update</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>Finally we can get our long awaited free and highly requested 2.8 updates out for the Hard Surface Modeling Course! </p>


<div class="youtube-responsive-container"><iframe loading="lazy" src="https://www.youtube.com/embed/DimAFAFGNRM" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="560" height="315" frameborder="0"></iframe></div>



<ul>
<li>What changed?</li>



<li>Where things moved?</li>



<li>How to use the new stuff?</li>
</ul>


<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-2 col-md-2 col-sm-2 col-lg-offset-5 col-md-offset-5 col-sm-offset-5" style="min-height:0; border-bottom:2px solid rgba(0,0,0,0.1); margin-top:10px; margin-bottom:10px; "></div></div>



<p><a href="https://www.youtube.com/watch?v=16f4RwxP9n0&amp;list=PL2aDImegRwZHQsA5_N4DpaOQmUXaIsBdN">2.8 HSM Update Youtube playlist</a></p>



<p><a href="https://blendermarket.com/products/hard-surface-modeling-in-blender">Hard-surface modeling on BlenderMarket</a> (2.79 full course and 2.80+ update)</p>



<p><a href="https://gumroad.com/l/HardSurfaceModeling">Hard-surface modeling on Gumroad</a> (2.79 full course and 2.80+ update)</p>



<h2 class="wp-block-heading">Socials:</h2>



<p><a href="https://www.youtube.com/user/GlebAlexandrov"> Gleb | Youtube </a></p>



<p><a href="https://www.youtube.com/channel/UCGAHJvUysiUZQc8fEBN8-zQ">Aidy | Youtube</a></p>


<p><a href="https://twitter.com/gleb_alexandrov">Gleb | Twitter</a></p>
<p><a href="https://twitter.com/AidyBurrows3D">Aidy | Twitter</a></p><p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/blender-2-8-ui-hard-surface-modeling-update.html">Blender 2.8 UI | Hard-surface Modeling Update</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
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