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	Comments on: Micropolygon Displacement Basics Part 1/2 &#8211; Blender Tutorial	</title>
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	<description>Blender tutorials and courses for 3D artists</description>
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		<title>
		By: Daniel Krafft		</title>
		<link>https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-5420</link>

		<dc:creator><![CDATA[Daniel Krafft]]></dc:creator>
		<pubDate>Sun, 09 Sep 2018 23:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13613#comment-5420</guid>

					<description><![CDATA[Hey Gleb this is what I came up with. I tried using a planet similar to what you did https://uploads.disquscdn.com/images/52ae5b6a92bb57d350b84369417b377a960c5d5d6de40ae4fc7d184eb6d75428.jpg]]></description>
			<content:encoded><![CDATA[<p>Hey Gleb this is what I came up with. I tried using a planet similar to what you did <a href="https://uploads.disquscdn.com/images/52ae5b6a92bb57d350b84369417b377a960c5d5d6de40ae4fc7d184eb6d75428.jpg" rel="nofollow ugc">https://uploads.disquscdn.com/images/52ae5b6a92bb57d350b84369417b377a960c5d5d6de40ae4fc7d184eb6d75428.jpg</a></p>
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		<item>
		<title>
		By: Jean-Marc		</title>
		<link>https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-5089</link>

		<dc:creator><![CDATA[Jean-Marc]]></dc:creator>
		<pubDate>Sat, 02 Dec 2017 23:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13613#comment-5089</guid>

					<description><![CDATA[Does this work with the ocean modifier? Is there a way to reduce mem usage by having less detail the further the ocean geometry is from the camera?]]></description>
			<content:encoded><![CDATA[<p>Does this work with the ocean modifier? Is there a way to reduce mem usage by having less detail the further the ocean geometry is from the camera?</p>
]]></content:encoded>
		
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		<title>
		By: Edward Baker		</title>
		<link>https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4947</link>

		<dc:creator><![CDATA[Edward Baker]]></dc:creator>
		<pubDate>Thu, 17 Aug 2017 09:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13613#comment-4947</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4217&quot;&gt;Luis Mencos&lt;/a&gt;.

Those are some huge trees ;) Still looks good.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4217">Luis Mencos</a>.</p>
<p>Those are some huge trees 😉 Still looks good.</p>
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			</item>
		<item>
		<title>
		By: Jacob Cullum		</title>
		<link>https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4838</link>

		<dc:creator><![CDATA[Jacob Cullum]]></dc:creator>
		<pubDate>Thu, 06 Jul 2017 22:48:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4837&quot;&gt;Gleb Alexandrov&lt;/a&gt;.

Ooh, that makes sense! Thanks! Great tutorial btw, I look forward using this feature in my projects!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4837">Gleb Alexandrov</a>.</p>
<p>Ooh, that makes sense! Thanks! Great tutorial btw, I look forward using this feature in my projects!</p>
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		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4837</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Thu, 06 Jul 2017 22:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13613#comment-4837</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4836&quot;&gt;Jacob Cullum&lt;/a&gt;.

I have just one 1080. You have an impression that I have a faster viewport because I speed up the videos for tutorials. I think that&#039;s why, at least :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4836">Jacob Cullum</a>.</p>
<p>I have just one 1080. You have an impression that I have a faster viewport because I speed up the videos for tutorials. I think that&#8217;s why, at least 🙂</p>
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		<item>
		<title>
		By: Jacob Cullum		</title>
		<link>https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4836</link>

		<dc:creator><![CDATA[Jacob Cullum]]></dc:creator>
		<pubDate>Thu, 06 Jul 2017 22:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13613#comment-4836</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-3937&quot;&gt;Gleb Alexandrov&lt;/a&gt;.

Hey Gleb! Do you just have your build incredibly optimized, or do you use SLI? I have a GTX 1080 Ti and your viewport still renders faster than mine. :P]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-3937">Gleb Alexandrov</a>.</p>
<p>Hey Gleb! Do you just have your build incredibly optimized, or do you use SLI? I have a GTX 1080 Ti and your viewport still renders faster than mine. 😛</p>
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			</item>
		<item>
		<title>
		By: Anton Ilmyanov		</title>
		<link>https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4825</link>

		<dc:creator><![CDATA[Anton Ilmyanov]]></dc:creator>
		<pubDate>Tue, 20 Jun 2017 21:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13613#comment-4825</guid>

					<description><![CDATA[Quick tip on using the procedural technique: create basic terrain features with &quot;real&quot; geometry before adding micropolygon displacement. A flat plane gives you less control and is bad for adaptive subdivision and navigation.

My result with the technique: https://www.artstation.com/artwork/YZmwb 



https://uploads.disquscdn.com/images/8c4f9c273e566c61bfbe8fe8f2e0f07e0bd8877d352f6e2e4dd7dcc8f23b6ee2.jpg]]></description>
			<content:encoded><![CDATA[<p>Quick tip on using the procedural technique: create basic terrain features with &#8220;real&#8221; geometry before adding micropolygon displacement. A flat plane gives you less control and is bad for adaptive subdivision and navigation.</p>
<p>My result with the technique: <a href="https://www.artstation.com/artwork/YZmwb" rel="nofollow ugc">https://www.artstation.com/artwork/YZmwb</a> </p>
<p><a href="https://uploads.disquscdn.com/images/8c4f9c273e566c61bfbe8fe8f2e0f07e0bd8877d352f6e2e4dd7dcc8f23b6ee2.jpg" rel="nofollow ugc">https://uploads.disquscdn.com/images/8c4f9c273e566c61bfbe8fe8f2e0f07e0bd8877d352f6e2e4dd7dcc8f23b6ee2.jpg</a></p>
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			</item>
		<item>
		<title>
		By: Ádám Krisztián Skovrán		</title>
		<link>https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4802</link>

		<dc:creator><![CDATA[Ádám Krisztián Skovrán]]></dc:creator>
		<pubDate>Fri, 09 Jun 2017 11:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13613#comment-4802</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4646&quot;&gt;Qin Xijie&lt;/a&gt;.

Turn on experimental mode. :P]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4646">Qin Xijie</a>.</p>
<p>Turn on experimental mode. 😛</p>
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			</item>
		<item>
		<title>
		By: Rohan Ramchandran		</title>
		<link>https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4677</link>

		<dc:creator><![CDATA[Rohan Ramchandran]]></dc:creator>
		<pubDate>Tue, 04 Apr 2017 09:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13613#comment-4677</guid>

					<description><![CDATA[Did you make the mountain color texture in photoshop? Amazing series this btw.
rohanR3]]></description>
			<content:encoded><![CDATA[<p>Did you make the mountain color texture in photoshop? Amazing series this btw.<br />
rohanR3</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Ádám Krisztián Skovrán		</title>
		<link>https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4674</link>

		<dc:creator><![CDATA[Ádám Krisztián Skovrán]]></dc:creator>
		<pubDate>Fri, 31 Mar 2017 10:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13613#comment-4674</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4646&quot;&gt;Qin Xijie&lt;/a&gt;.

I have the exact same issue, I don&#039;t know what&#039;s going on, and I don&#039;t know how to fix it.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/micropolygon-displacement-tutorial-1.html#comment-4646">Qin Xijie</a>.</p>
<p>I have the exact same issue, I don&#8217;t know what&#8217;s going on, and I don&#8217;t know how to fix it.</p>
]]></content:encoded>
		
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