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	<title>
	Comments on: How to Create Your Own Silent Hill in Blender and Photoscan	</title>
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	<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html</link>
	<description>Blender tutorials and courses for 3D artists</description>
	<lastBuildDate>Fri, 20 Oct 2023 09:33:04 +0000</lastBuildDate>
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	<item>
		<title>
		By: Gabor Somogyi		</title>
		<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-3101</link>

		<dc:creator><![CDATA[Gabor Somogyi]]></dc:creator>
		<pubDate>Sun, 06 Dec 2015 12:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=10937#comment-3101</guid>

					<description><![CDATA[It&#039;s fantastic Gleb, I just got started with photoscanning! But what if I was to decimate it far enough to get it to a game engine? All work well except the unwrapping is messed and I can&#039;t seem to be able to bake normals/curvature/AO etc. off of the Photoscan generated high poly to a retopologized low-poly (like I normally do) :/ Any advice/hint would be appreciated! :)]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s fantastic Gleb, I just got started with photoscanning! But what if I was to decimate it far enough to get it to a game engine? All work well except the unwrapping is messed and I can&#8217;t seem to be able to bake normals/curvature/AO etc. off of the Photoscan generated high poly to a retopologized low-poly (like I normally do) :/ Any advice/hint would be appreciated! 🙂</p>
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		<item>
		<title>
		By: Stevo		</title>
		<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-3075</link>

		<dc:creator><![CDATA[Stevo]]></dc:creator>
		<pubDate>Fri, 20 Nov 2015 18:15:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-3073&quot;&gt;Gleb Alexandrov&lt;/a&gt;.

It&#039;s my hometown Schwäbisch Hall, Germany. Beautiful city! If you ever have the chance, come visit! Especially if you like old medieval buildings.
Here&#039;s a pic without fog. ;)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-3073">Gleb Alexandrov</a>.</p>
<p>It&#8217;s my hometown Schwäbisch Hall, Germany. Beautiful city! If you ever have the chance, come visit! Especially if you like old medieval buildings.<br />
Here&#8217;s a pic without fog. 😉</p>
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		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-3073</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Fri, 20 Nov 2015 12:38:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-3072&quot;&gt;Stevo&lt;/a&gt;.

Stevo, I like it! Thanks for sharing :) What city is this?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-3072">Stevo</a>.</p>
<p>Stevo, I like it! Thanks for sharing 🙂 What city is this?</p>
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		<item>
		<title>
		By: Stevo		</title>
		<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-3072</link>

		<dc:creator><![CDATA[Stevo]]></dc:creator>
		<pubDate>Fri, 20 Nov 2015 12:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=10937#comment-3072</guid>

					<description><![CDATA[Cheers Gleb! Here&#039;s what I made of your tutorial. Thanks &#038; keep up the good work!]]></description>
			<content:encoded><![CDATA[<p>Cheers Gleb! Here&#8217;s what I made of your tutorial. Thanks &amp; keep up the good work!</p>
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		<title>
		By: Jean-Marc		</title>
		<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1516</link>

		<dc:creator><![CDATA[Jean-Marc]]></dc:creator>
		<pubDate>Thu, 21 May 2015 09:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=10937#comment-1516</guid>

					<description><![CDATA[Again, awesome ideas. When I import my model in Blender it is properly textured under the Blender Render but if I switch to Cycles Render the texture dissapears. What am I missing?]]></description>
			<content:encoded><![CDATA[<p>Again, awesome ideas. When I import my model in Blender it is properly textured under the Blender Render but if I switch to Cycles Render the texture dissapears. What am I missing?</p>
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		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1492</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Fri, 15 May 2015 18:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=10937#comment-1492</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1491&quot;&gt;Sven&lt;/a&gt;.

Nice workflow!
We can also do this way:
- Import in blender and retopo the object
- Export .obj
- Import retopologized .obj back to Photoscan project
- Regenerate textures]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1491">Sven</a>.</p>
<p>Nice workflow!<br />
We can also do this way:<br />
&#8211; Import in blender and retopo the object<br />
&#8211; Export .obj<br />
&#8211; Import retopologized .obj back to Photoscan project<br />
&#8211; Regenerate textures</p>
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		<item>
		<title>
		By: Sven		</title>
		<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1491</link>

		<dc:creator><![CDATA[Sven]]></dc:creator>
		<pubDate>Fri, 15 May 2015 13:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=10937#comment-1491</guid>

					<description><![CDATA[Thanks Gleb!!
Discovered you website recently (fresh new Blender user coming from Maya) :).


Just so you know you can decimate right inside Photoscan (the best solution for Photo based photogrammetry to me) and it works really well. 


My personal workflow is:
-Decimate in photoscan
-Import in blender and Retopo the object/scene (blender is so good at this!!!)
-Use the Bake option in the render tab (with selective to active) to project back the textures from the scan to the retopo!!


Loving your serie on lightning.]]></description>
			<content:encoded><![CDATA[<p>Thanks Gleb!!<br />
Discovered you website recently (fresh new Blender user coming from Maya) :).</p>
<p>Just so you know you can decimate right inside Photoscan (the best solution for Photo based photogrammetry to me) and it works really well. </p>
<p>My personal workflow is:<br />
-Decimate in photoscan<br />
-Import in blender and Retopo the object/scene (blender is so good at this!!!)<br />
-Use the Bake option in the render tab (with selective to active) to project back the textures from the scan to the retopo!!</p>
<p>Loving your serie on lightning.</p>
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		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1447</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Sun, 03 May 2015 14:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=10937#comment-1447</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1446&quot;&gt;AP&lt;/a&gt;.

Cool idea! Tnx, mate :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1446">AP</a>.</p>
<p>Cool idea! Tnx, mate 🙂</p>
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		<item>
		<title>
		By: AP		</title>
		<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1446</link>

		<dc:creator><![CDATA[AP]]></dc:creator>
		<pubDate>Sun, 03 May 2015 07:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=10937#comment-1446</guid>

					<description><![CDATA[Cheers Gleb ! As always mind blowing tutorial :) I got idea for you... It would be cool if you create images library so we could use them for photoscan. Lot of ppl would pay for this I think !]]></description>
			<content:encoded><![CDATA[<p>Cheers Gleb ! As always mind blowing tutorial 🙂 I got idea for you&#8230; It would be cool if you create images library so we could use them for photoscan. Lot of ppl would pay for this I think !</p>
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		<item>
		<title>
		By: Ross Franks		</title>
		<link>https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1427</link>

		<dc:creator><![CDATA[Ross Franks]]></dc:creator>
		<pubDate>Wed, 29 Apr 2015 08:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=10937#comment-1427</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1426&quot;&gt;Gleb Alexandrov&lt;/a&gt;.

Oh thanks Gleb I&#039;ll have to try that out, is it fairly easy to do or is there a tutorial that shows you how to do it? (I&#039;m still waiting on my install download email from agisoft)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/how-to-create-your-own-silent-hill-in-blender-and-photoscan.html#comment-1426">Gleb Alexandrov</a>.</p>
<p>Oh thanks Gleb I&#8217;ll have to try that out, is it fairly easy to do or is there a tutorial that shows you how to do it? (I&#8217;m still waiting on my install download email from agisoft)</p>
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