<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Tone Mapping Your HDRI the Wrong Way (You’ll Love It)	</title>
	<atom:link href="https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html/feed" rel="self" type="application/rss+xml" />
	<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html</link>
	<description>Blender tutorials and courses for 3D artists</description>
	<lastBuildDate>Thu, 19 Oct 2023 20:11:41 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.3.1</generator>
	<item>
		<title>
		By: カラーマネジメント (Color Management) [Blender] &#8211; Site-Builder.wiki		</title>
		<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-5522</link>

		<dc:creator><![CDATA[カラーマネジメント (Color Management) [Blender] &#8211; Site-Builder.wiki]]></dc:creator>
		<pubDate>Mon, 19 Oct 2020 04:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12241#comment-5522</guid>

					<description><![CDATA[[&#8230;] Tone Mapping Your HDRI the Wrong Way (You’ll Love It) &#124; Creative Shrimp [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Tone Mapping Your HDRI the Wrong Way (You’ll Love It) | Creative Shrimp [&#8230;]</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Spooikypok_Dev		</title>
		<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3887</link>

		<dc:creator><![CDATA[Spooikypok_Dev]]></dc:creator>
		<pubDate>Tue, 27 Dec 2016 21:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12241#comment-3887</guid>

					<description><![CDATA[Great as usual! Things such as lighting and materials really seem intuitive for you, as when i see one of your tutorials, i&#039;m like Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh...]]></description>
			<content:encoded><![CDATA[<p>Great as usual! Things such as lighting and materials really seem intuitive for you, as when i see one of your tutorials, i&#8217;m like Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3210</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Fri, 22 Jan 2016 22:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12241#comment-3210</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3204&quot;&gt;Reynante M. Martinez&lt;/a&gt;.

Nice tip, Reyn! I&#039;ll use this trick the next time.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3204">Reynante M. Martinez</a>.</p>
<p>Nice tip, Reyn! I&#8217;ll use this trick the next time.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3211</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Fri, 22 Jan 2016 22:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12241#comment-3211</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3205&quot;&gt;masterxeon1001&lt;/a&gt;.

Thanks man!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3205">masterxeon1001</a>.</p>
<p>Thanks man!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: masterxeon1001		</title>
		<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3205</link>

		<dc:creator><![CDATA[masterxeon1001]]></dc:creator>
		<pubDate>Thu, 21 Jan 2016 06:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12241#comment-3205</guid>

					<description><![CDATA[nice read.]]></description>
			<content:encoded><![CDATA[<p>nice read.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Reynante M. Martinez		</title>
		<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3204</link>

		<dc:creator><![CDATA[Reynante M. Martinez]]></dc:creator>
		<pubDate>Wed, 20 Jan 2016 02:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12241#comment-3204</guid>

					<description><![CDATA[Another sublime article from you, @Spelle:disqus. Your posts and cleverness always makes my day.

For chromatic aberration, you can also disable &quot;Projector&quot; and use &quot;Fit,&quot; then counter the dispersion effect with a negative distortion—so the dispersion won&#039;t affect too much the center of the frame. Just thought I&#039;d share.

Cheers, man!

Reyn]]></description>
			<content:encoded><![CDATA[<p>Another sublime article from you, @Spelle:disqus. Your posts and cleverness always makes my day.</p>
<p>For chromatic aberration, you can also disable &#8220;Projector&#8221; and use &#8220;Fit,&#8221; then counter the dispersion effect with a negative distortion—so the dispersion won&#8217;t affect too much the center of the frame. Just thought I&#8217;d share.</p>
<p>Cheers, man!</p>
<p>Reyn</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: kropaman2		</title>
		<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3203</link>

		<dc:creator><![CDATA[kropaman2]]></dc:creator>
		<pubDate>Tue, 19 Jan 2016 15:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12241#comment-3203</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3199&quot;&gt;Gleb Alexandrov&lt;/a&gt;.

ahah )))]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3199">Gleb Alexandrov</a>.</p>
<p>ahah )))</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3202</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 19 Jan 2016 10:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12241#comment-3202</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3198&quot;&gt;Uncle Snail&lt;/a&gt;.

Oh thanks! I&#039;m so glad you like the quasi-story that I implemented. And soon I&#039;ll start rewriting the earlier chapters of the Lighting Project, because I think I found the right kind of format.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3198">Uncle Snail</a>.</p>
<p>Oh thanks! I&#8217;m so glad you like the quasi-story that I implemented. And soon I&#8217;ll start rewriting the earlier chapters of the Lighting Project, because I think I found the right kind of format.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3199</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 19 Jan 2016 10:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12241#comment-3199</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3195&quot;&gt;kropaman2&lt;/a&gt;.

Her number is stored in 32 bits floating point number. ;)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3195">kropaman2</a>.</p>
<p>Her number is stored in 32 bits floating point number. 😉</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3201</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 19 Jan 2016 10:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12241#comment-3201</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3197&quot;&gt;Hugo&lt;/a&gt;.

And still, color management is a bit mind-boggling.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/hdr-lighting-tone-mapping.html#comment-3197">Hugo</a>.</p>
<p>And still, color management is a bit mind-boggling.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/

Page Caching using disk: enhanced 
Database Caching 48/60 queries in 0.011 seconds using disk

Served from: www.creativeshrimp.com @ 2026-04-02 03:53:34 by W3 Total Cache
-->