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	<title>Development Logs &bull; Archives Creative Shrimp</title>
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		<title>Drums game. Development log #4</title>
		<link>https://www.creativeshrimp.com/drums-game-development-log-4.html</link>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Sun, 13 Apr 2014 15:51:14 +0000</pubDate>
				<category><![CDATA[Development Logs]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=7764</guid>

					<description><![CDATA[<p>The drum simulator game (my gamedev experiment, using Blender and Unity) is coming a bit closer to &#8216;working&#8217; state. In this video, we&#8217;ll talk about Input remapping and visual improvements, namely textures and its impact on overall project. Have fun.</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/drums-game-development-log-4.html">Drums game. Development log #4</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">The drum simulator game (my gamedev experiment, using Blender and Unity) is coming a bit closer to &#8216;working&#8217; state.</p>
<p style="text-align: justify;">In this video, we&#8217;ll talk about Input remapping and visual improvements, namely textures and its impact on overall project. Have fun.</p>
<p style="text-align: justify;"><span id="more-7764"></span></p>
<p style="color: #000000;"><iframe src="https://www.youtube.com/embed/5S_W2yY5cxs" width="800" height="450" frameborder="0" data-blogger-escaped-allowfullscreen=""></iframe></p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/drums-game-development-log-4.html">Drums game. Development log #4</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
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		<item>
		<title>Drums game. Development log #3</title>
		<link>https://www.creativeshrimp.com/drums-game-development-log-3.html</link>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 25 Feb 2014 11:18:00 +0000</pubDate>
				<category><![CDATA[Development Logs]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=313</guid>

					<description><![CDATA[<p>Here we have Development Log #3! Today we&#8217;ll briefly discuss uv-unwrap of the drums and see the first glimpse of an interface. Oh, and watch out for the crazy colors. Feel free to share and comment!</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/drums-game-development-log-3.html">Drums game. Development log #3</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div dir="ltr" style="text-align: left;">
<p>Here we have <strong>Development Log #3</strong>! Today we&#8217;ll briefly discuss uv-unwrap of the drums and see the first glimpse of an interface. Oh, and watch out for the crazy colors.</p>
<p><span id="more-313"></span></p>
<p><iframe src="//www.youtube.com/embed/SyDVRNRSLTE" width="800" height="450" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Feel free to share and comment!</p>
</div>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/drums-game-development-log-3.html">Drums game. Development log #3</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Drums game. Development log #2</title>
		<link>https://www.creativeshrimp.com/drums-game-development-log-2.html</link>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 04 Feb 2014 14:49:00 +0000</pubDate>
				<category><![CDATA[Development Logs]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=317</guid>

					<description><![CDATA[<p>I&#8217;m excited to share a progress of the drum game (thinking about calling it 3Drums). Now working on a visual feedback, physics of the drums and overall feel. Looking forward to implement some sort of play-along system. With music this thing really comes to life. Stay tuned and feel free to share! You may also</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/drums-game-development-log-2.html">Drums game. Development log #2</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div dir="ltr" style="text-align: left;">
<p>I&#8217;m excited to share a progress of the drum game (thinking about calling it <b>3Drums</b>). Now working on a visual feedback, physics of the drums and overall feel. Looking forward to implement some sort of play-along system. With music this thing really comes to life.</p>
<p><iframe src="//www.youtube.com/embed/Gd4Y_UQoyiw" width="800" height="450" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Stay tuned and feel free to share!</p>
<p>You may also like: <a href="/?p=123">Development video #1</a> ,<br />
Tutorial: <a href="/?p=122">How to Export From Blender to Unity, part 1</a></p>
</div>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/drums-game-development-log-2.html">Drums game. Development log #2</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Drums game. Development log #1</title>
		<link>https://www.creativeshrimp.com/drums-game-development-log-1.html</link>
					<comments>https://www.creativeshrimp.com/drums-game-development-log-1.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 21 Jan 2014 12:25:00 +0000</pubDate>
				<category><![CDATA[Development Logs]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=123</guid>

					<description><![CDATA[<p>Here we go, basic functional for Drums is coming together. We already can play it and see the feedback. Animation is physics-based. What is it? Online drum simulator in 3d. Being developed with Blender and Unity3d, web-based (Unity Web Player). Development I&#8217;m developing Drums from the comfort of my pajamas. I want it to be</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/drums-game-development-log-1.html">Drums game. Development log #1</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div dir="ltr" style="text-align: left;">
<p>Here we go, basic functional for <b>Drums</b> is coming together. We already can play it and see the feedback. Animation is physics-based.</p>
<p><span id="more-123"></span></p>
<p><iframe loading="lazy" src="//www.youtube.com/embed/QBz2NnzyOPc" width="800" height="450" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><b>What is it?</b></p>
<p>Online drum simulator in 3d. Being developed with Blender and Unity3d, web-based (Unity Web Player).</p>
<p><b>Development</b></p>
<p>I&#8217;m developing Drums from the comfort of my pajamas. I want it to be free (as in freedom) and nice in terms of sound quality and features. Assets are being developed in <a href="http://blender.org/">Blender</a>, composed and scripted in <a href="http://unity3d.com/">Unity3d</a>.</p>
<p><a name="more"></a></p>
<p><b>Sounds:</b> First bunch of samples are from <a href="http://freesound.org/">Freesound.org</a> (CC BY 3.0, CC0 1.0 Universal)</p>
<p>Sticks: Suicidity<br />
Crashes: Matias Reccius, minorr<br />
http://freesound.org/people/minorr/<br />
http://freesound.org/people/Matias.Reccius/<br />
Hihat, snare, toms, ride: Sandyrb<br />
http://freesound.org/people/sandyrb/</p>
</div>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/drums-game-development-log-1.html">Drums game. Development log #1</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
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