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	<title>
	Comments on: Blender Tutorial: How to Create a Magical Clock in 12 Steps	</title>
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	<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html</link>
	<description>Blender tutorials and courses for 3D artists</description>
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		<title>
		By: Decebal Junior		</title>
		<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-4830</link>

		<dc:creator><![CDATA[Decebal Junior]]></dc:creator>
		<pubDate>Sun, 25 Jun 2017 21:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12327#comment-4830</guid>

					<description><![CDATA[The swirly details on the side .. the small details can you make a tut ?]]></description>
			<content:encoded><![CDATA[<p>The swirly details on the side .. the small details can you make a tut ?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Decebal Junior		</title>
		<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-4826</link>

		<dc:creator><![CDATA[Decebal Junior]]></dc:creator>
		<pubDate>Sat, 24 Jun 2017 21:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12327#comment-4826</guid>

					<description><![CDATA[how you modeled the details to the clock if you can make a tutorial .]]></description>
			<content:encoded><![CDATA[<p>how you modeled the details to the clock if you can make a tutorial .</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3188</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Sat, 09 Jan 2016 13:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12327#comment-3188</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3187&quot;&gt;Stefan H.&lt;/a&gt;.

Yea, even after deforming I still keep a copy of the screws and other objects in separate layer (just in case I&#039;ll need to fix something).]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3187">Stefan H.</a>.</p>
<p>Yea, even after deforming I still keep a copy of the screws and other objects in separate layer (just in case I&#8217;ll need to fix something).</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Stefan H.		</title>
		<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3187</link>

		<dc:creator><![CDATA[Stefan H.]]></dc:creator>
		<pubDate>Sat, 09 Jan 2016 11:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12327#comment-3187</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3156&quot;&gt;Gleb Alexandrov&lt;/a&gt;.

Ok thx. Would you then, for instance if you had screws on an item, keep the screws in separate objects? (In general, before the task of deforming arises) (this is actually more of a general modelling question...)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3156">Gleb Alexandrov</a>.</p>
<p>Ok thx. Would you then, for instance if you had screws on an item, keep the screws in separate objects? (In general, before the task of deforming arises) (this is actually more of a general modelling question&#8230;)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3178</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 05 Jan 2016 19:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12327#comment-3178</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3177&quot;&gt;Jean-Marc&lt;/a&gt;.

Oh Jean-Marc, I wish it was a shot from the CG piece. That would be flipping awesome. ;)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3177">Jean-Marc</a>.</p>
<p>Oh Jean-Marc, I wish it was a shot from the CG piece. That would be flipping awesome. 😉</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Jean-Marc		</title>
		<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3177</link>

		<dc:creator><![CDATA[Jean-Marc]]></dc:creator>
		<pubDate>Tue, 05 Jan 2016 19:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12327#comment-3177</guid>

					<description><![CDATA[Wow, beautiful image. A short CG piece soon?]]></description>
			<content:encoded><![CDATA[<p>Wow, beautiful image. A short CG piece soon?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Uncle Snail		</title>
		<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3164</link>

		<dc:creator><![CDATA[Uncle Snail]]></dc:creator>
		<pubDate>Sat, 02 Jan 2016 05:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12327#comment-3164</guid>

					<description><![CDATA[Wonderful tutorial. I thought it was a great idea to warp the actual scene. I&#039;ve never thought of that before. I guess I need to think a little more outside the box.]]></description>
			<content:encoded><![CDATA[<p>Wonderful tutorial. I thought it was a great idea to warp the actual scene. I&#8217;ve never thought of that before. I guess I need to think a little more outside the box.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gleb Alexandrov		</title>
		<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3156</link>

		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Wed, 30 Dec 2015 17:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12327#comment-3156</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3155&quot;&gt;Stefan H.&lt;/a&gt;.

Stefan, I started with having multiple objects but later on I merged it into 1 object. That said, if I knew the way to keep them separate, I would prefer to avoid merging. But unfortunately, for now we have to join it into one model to be able to deform it using modifiers.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3155">Stefan H.</a>.</p>
<p>Stefan, I started with having multiple objects but later on I merged it into 1 object. That said, if I knew the way to keep them separate, I would prefer to avoid merging. But unfortunately, for now we have to join it into one model to be able to deform it using modifiers.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Stefan H.		</title>
		<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3155</link>

		<dc:creator><![CDATA[Stefan H.]]></dc:creator>
		<pubDate>Wed, 30 Dec 2015 16:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12327#comment-3155</guid>

					<description><![CDATA[Do you keep such models in one piece / one mesh or do you use multiple objects?]]></description>
			<content:encoded><![CDATA[<p>Do you keep such models in one piece / one mesh or do you use multiple objects?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: CynicatPro		</title>
		<link>https://www.creativeshrimp.com/blender-tutorial-magical-clock.html#comment-3152</link>

		<dc:creator><![CDATA[CynicatPro]]></dc:creator>
		<pubDate>Fri, 25 Dec 2015 17:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=12327#comment-3152</guid>

					<description><![CDATA[can i ask how you made the baroque pieces? i keep trying at baroque and rococo and failing horribly. =3]]></description>
			<content:encoded><![CDATA[<p>can i ask how you made the baroque pieces? i keep trying at baroque and rococo and failing horribly. =3</p>
]]></content:encoded>
		
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