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	<title>v1.1 &bull; Archives Creative Shrimp</title>
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		<title>Dust Particles Update v1.1</title>
		<link>https://www.creativeshrimp.com/dust-particles-update-v1-1.html</link>
		
		<dc:creator><![CDATA[Aidy Burrows]]></dc:creator>
		<pubDate>Wed, 31 Jan 2024 18:19:17 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[+]]></category>
		<category><![CDATA[asset]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[dust]]></category>
		<category><![CDATA[dust particles]]></category>
		<category><![CDATA[easy]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[v1.1]]></category>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=17197</guid>

					<description><![CDATA[<p>Custom shapes, spherical gradients, extra sprites and more! A look into the v1.1 update. Dust Particles+ is a lightweight procedural particles generator powered by Geometry Nodes.</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/dust-particles-update-v1-1.html">Dust Particles Update v1.1</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
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<p>Custom shapes, spherical gradients, extra sprites and more! A look into the v1.1 update. Dust Particles+ is a lightweight procedural particles generator powered by Geometry Nodes.</p>


<div class="youtube-responsive-container"><iframe width="560" height="315" src="https://www.youtube.com/embed/mvXgVhbhLFM" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen=""></iframe></div>



<ul>
<li>Custom mesh shape option now included (Pro)</li>



<li>Spherical fade (Pro &amp; Lite)</li>



<li>Extra space themed sprites inspired by our new <a href="https://blendermarket.com/products/nebula-course">Nebula Blender course</a> (Pro)</li>



<li>Extra example project files (Pro &amp; Lite)</li>



<li>Added a new v1.0 pro blend file that has been refactored to allow it to work for anyone still using older versions of Blender, specifically Blender v3.3 LTS (long term support)</li>
</ul>



<p>See the full v1.1 changelog below for more.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full is-resized"><img decoding="async" fetchpriority="high" src="https://www.creativeshrimp.com/wp-content/uploads/2024/01/dust_particles_plus_version_1.1_update_01.gif" alt="" class="wp-image-17201" style="width:745px;height:317px" width="745" height="317"/></figure></div>


<p><a href="https://blendermarket.com/products/dust-particles">Blender Market</a></p>



<p><a href="https://creativeshrimp.gumroad.com/l/dust-particles">Gumroad</a></p>



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<p><strong>CHANGELOG v1.1</strong></p>



<p>Main asset can be found in these zips:<br />dust_particles_lite.zip<br />dust_particles_pro.zip<br />These include v1.0 and v1.1 versions</p>



<p><strong>Extra Project Files:</strong><br />Project file folders for pro and lite now include extra demo blends for the v1.1 features. These also contain the v1.0 project files for convenience</p>



<p><strong>Pro:</strong></p>



<ul>
<li>Created new ‘use mesh shape’ feature so that shapes of any kind can be used as the shape the particles should spawn within</li>



<li>5 extra star themed spritesheets</li>
</ul>



<p><strong>Lite &amp; Pro:</strong><br /><strong>Main Changes</strong></p>



<ul>
<li>Created a spherical fade option</li>



<li>Created a new &#8216;Scale with Bounding Box&#8217; option which toggles whether or not the particles scale automatically as the bounding box of the domain object changes (in edit mode)</li>



<li>Created a new ‘Scale Multiplier’ movement parameter to conveniently scale all the movement settings manually (including uniqueness) all at once if needed</li>
</ul>



<p><strong>UI Changes</strong></p>



<ul>
<li>Renamed movement ‘noise scale’ to ‘uniqueness’</li>
</ul>



<p><strong>Bug Fixes</strong></p>



<ul>
<li>Fixed the movement noise scale/uniqueness to properly scale with the rest of the noise parameters when the domain was scaled up or down</li>



<li>Fixed a bug where the further the mesh domain is from the origin point of the object the more that would affect the type of movement giving inconsistent results in those cases</li>



<li>Slightly altered how the alpha is used for sprites without alpha channels (old method could result in slightly more transparency than intended)</li>
</ul>



<p><strong>Miscellaneous</strong><br />Added a new pro v1.0 blend file that has been refactored to allow it to work for anyone still using older versions of Blender, specifically Blender v3.3 LTS (long term support). Unfortunately we can&#8217;t currently support any Blender versions further back than that.<br />dust_particles+_v1.0_pro_3.3LTS.blend</p>



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<p>Links to the store pages for quick access: <a href="https://blendermarket.com/products/dust-particles">Blender Market</a> &amp; <a href="https://creativeshrimp.gumroad.com/l/dust-particles">Gumroad</a></p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/dust-particles-update-v1-1.html">Dust Particles Update v1.1</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
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