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	<title>steampunk &bull; Archives Creative Shrimp</title>
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		<title>Creating a Steampunk World in Blender (Station 45), Q&#038;A Session</title>
		<link>https://www.creativeshrimp.com/creating-steampunk-world-in-blender-station-45.html</link>
					<comments>https://www.creativeshrimp.com/creating-steampunk-world-in-blender-station-45.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 14 Apr 2015 07:44:12 +0000</pubDate>
				<category><![CDATA[Images]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[steampunk]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=10670</guid>

					<description><![CDATA[<p>Want to know what it takes to create a fully fledged Steampunk world with bells and whistles, packed into 1 intense&#160;image? Feel free to ask me anything in the comments to this Q&#38;A session, and I will try to answer your questions. You can read the full (and pretty hot) making-of in the&#160;78th issue of</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/creating-steampunk-world-in-blender-station-45.html">Creating a Steampunk World in Blender (Station 45), Q&#038;A Session</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<p>Want to know what it takes to create a fully fledged Steampunk world with bells and whistles, packed into 1 intense&nbsp;image?</p>



<p><strong>Feel free to ask me anything in the comments to this Q&amp;A session, and I will try to answer your questions.</strong></p>







<span id="more-10670"></span>



<p>You can read the full (and pretty hot) making-of in the&nbsp;<a href="http://www.3dartistonline.com/news/2015/03/3d-artist-issue-78-is-on-sale-today/">78th issue of 3dArtist magazine</a>.</p>



<p><em>#QuickTip: right-click on the image and select Open Link in the New Tab, to open the hi-resolution image</em></p>



<h2 class="wp-block-heading">STATION 45</h2>



<h2 class="wp-block-heading"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2015/03/steampunk_world_01.jpg"><img decoding="async" fetchpriority="high" class="alignnone wp-image-10672" src="https://www.creativeshrimp.com/wp-content/uploads/2015/03/steampunk_world_01.jpg" alt="steampunk_world_01" width="800" height="1131" srcset="https://www.creativeshrimp.com/wp-content/uploads/2015/03/steampunk_world_01.jpg 1712w, https://www.creativeshrimp.com/wp-content/uploads/2015/03/steampunk_world_01-106x150.jpg 106w" sizes="(max-width: 800px) 100vw, 800px" /></a></h2>



<figure class="wp-block-image"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2015/03/train_closeup_01.jpg"><img decoding="async" width="1400" height="923" src="https://www.creativeshrimp.com/wp-content/uploads/2015/03/train_closeup_01.jpg" alt="train_closeup_01" class="wp-image-10673" srcset="https://www.creativeshrimp.com/wp-content/uploads/2015/03/train_closeup_01.jpg 1400w, https://www.creativeshrimp.com/wp-content/uploads/2015/03/train_closeup_01-150x99.jpg 150w" sizes="(max-width: 1400px) 100vw, 1400px" /></a></figure>










<div class="youtube-responsive-container"><iframe src="https://www.youtube.com/embed/SXeQ9TM-mh4" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>



<p>Check out <a href="/steampunk-machine-blender-tutorial.html">How to Create an Epic Steampunk Machine in Blender (15 Step Complete Guide)</a></p>






<div class="youtube-responsive-container"><iframe loading="lazy" src="https://www.youtube.com/embed/1YX90zjWpp8?rel=0" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>



<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-2 col-md-2 col-sm-2 col-lg-offset-5 col-md-offset-5 col-sm-offset-5" style="min-height:0; border-bottom:2px solid rgba(0,0,0,0.1); margin-top:35px; margin-bottom:35px; "></div></div>



<p><strong>Software</strong>: Blender, Cycles, Photoshop</p>



<p><strong>Production Time</strong>: It took me nearly&nbsp;a month&nbsp;to move&nbsp;from initial idea to the final image.&nbsp;And I was caffeinated all the time.</p>



<p><strong>Rendering Time:</strong> Freaking Long</p>



<p><strong>Inspiration: </strong>I&#8217;m massively inspired by&nbsp;<a href="http://www.museumsyndicate.com/images/3/28864.jpg">Jack Delano&#8217;s photos of locomotives</a>. Rhythm is remarkable.</p>



<figure class="wp-block-image alignnone lightbox"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2015/04/steampunk_references_01.jpg"><img decoding="async" loading="lazy" width="1200" height="469" src="https://www.creativeshrimp.com/wp-content/uploads/2015/04/steampunk_references_01.jpg" alt="steampunk references" class="wp-image-10920" srcset="https://www.creativeshrimp.com/wp-content/uploads/2015/04/steampunk_references_01.jpg 1200w, https://www.creativeshrimp.com/wp-content/uploads/2015/04/steampunk_references_01-150x59.jpg 150w" sizes="(max-width: 1200px) 100vw, 1200px" /></a><figcaption class="wp-element-caption">Jack Delano&#8217;s brilliant photos of locomotives</figcaption></figure>



<p><strong>Step-by-Step tutorial</strong>: Huge article published in <a href="http://www.3dartistonline.com/news/2015/03/3d-artist-issue-78-is-on-sale-today/">3dArtist magazine, issue 78</a></p>



<p><strong>The Goal</strong>: to push myself&nbsp;to the limit. And at the same time, to make something crazy using <a href="http://blender.org">Blender</a>. Also, I hope that it will inspire <strong>you</strong> to create weird&nbsp;fantasy worlds.</p>



<figure class="wp-block-image"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2015/04/steampunk_wire_01.jpg"><img decoding="async" loading="lazy" width="1000" height="1414" src="https://www.creativeshrimp.com/wp-content/uploads/2015/04/steampunk_wire_01.jpg" alt="steampunk trains wireframe" class="wp-image-10878" srcset="https://www.creativeshrimp.com/wp-content/uploads/2015/04/steampunk_wire_01.jpg 1000w, https://www.creativeshrimp.com/wp-content/uploads/2015/04/steampunk_wire_01-106x150.jpg 106w" sizes="(max-width: 1000px) 100vw, 1000px" /></a></figure>







<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-2 col-md-2 col-sm-2 col-lg-offset-5 col-md-offset-5 col-sm-offset-5" style="min-height:0; border-bottom:2px solid rgba(0,0,0,0.1); margin-top:35px; margin-bottom:35px; "></div></div>



<h2 class="wp-block-heading">Returning to Steampunk World of Zeppelins</h2>



<p>I&#8217;m always excited to revisit <a href="/the-making-of-her-majestys-zeppelins.html">Steampunk world of Zeppelins</a>. The world of bizarre crossovers between factories and cathedrals; steam and electricity, inspired by Tesla&#8217;s research; and a heavy machinery, of course.</p>



<figure class="wp-block-image"><a class="lightbox" href="https://www.creativeshrimp.com/wp-content/uploads/2015/03/paper_01.jpg"><img decoding="async" loading="lazy" width="832" height="1264" src="https://www.creativeshrimp.com/wp-content/uploads/2015/03/paper_01.jpg" alt="paper_01" class="wp-image-10671" srcset="https://www.creativeshrimp.com/wp-content/uploads/2015/03/paper_01.jpg 832w, https://www.creativeshrimp.com/wp-content/uploads/2015/03/paper_01-99x150.jpg 99w" sizes="(max-width: 832px) 100vw, 832px" /></a></figure>







<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-2 col-md-2 col-sm-2 col-lg-offset-5 col-md-offset-5 col-sm-offset-5" style="min-height:0; border-bottom:2px solid rgba(0,0,0,0.1); margin-top:35px; margin-bottom:35px; "></div></div>



<h2 class="wp-block-heading">Step-by-Step Tutorial in 3DArtist Magazine Is Now Live!</h2>



<p>Check the&nbsp;<a href="http://www.3dartistonline.com/news/2015/03/3d-artist-issue-78-is-on-sale-today/">78th issue of 3dArtist magazine</a>.</p>



<blockquote class="wp-block-quote">
<p><em>In this tutorial, we will be going step by step through pre-production, blocking out the main shapes. And then straight to detailing, setting up lighting and later on to matte painting, to&nbsp;learn the main principles behind efficient 3d workflow. </em></p>



<p><em>The aim of this tutorial is pretty straightforward, to help you cross the gap between imaginary worlds and a real canvas. We will accomplish it by studying what works and what does not, when dealing with millions of polygons and some electric trains.</em></p>
</blockquote>



<p>You will&nbsp;learn how to:</p>






<ul style="text-align: justify;">
<li>Develop idea and style of a fictional world</li>
<li>Model complex 3d structures efficiently</li>
<li>Set up lighting with dozens of light sources</li>
<li>Enhance a final compose with a matte painting</li>
</ul>
<p style="text-align: justify;">



<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-2 col-md-2 col-sm-2 col-lg-offset-5 col-md-offset-5 col-sm-offset-5" style="min-height:0; border-bottom:2px solid rgba(0,0,0,0.1); margin-top:35px; margin-bottom:35px; "></div></div>



<h2 class="wp-block-heading"><a href="/lighting-tutorials-my-way-to-write-a-book.html">CHECK THE&nbsp;LIGHTING OPEN PROJECT</a></h2>



</p><p>Lighting Open Project&nbsp;project is my way of writing a book&nbsp;about lighting for CG artists.</p>



<p>Open, transparent, community-driven.</p>



<p>Every week I publish the tutorial, touching some aspect of <strong>digital lighting</strong>.&nbsp;Work in progress and other exciting stuff goes straight to social media.&nbsp;So be sure to like (on <a href="https://www.facebook.com/CreativeShrimp">Facebook</a>) and follow (on <a href="https://twitter.com/gleb_alexandrov">Twitter</a>).</p>



<figure class="wp-block-image"><a href="/lighting-tutorials-my-way-to-write-a-book.html"><img decoding="async" loading="lazy" width="1600" height="462" src="https://www.creativeshrimp.com/wp-content/uploads/2014/12/lighting_for_nerds_thumbnail_01.jpg" alt="lighting book gleb alexandrov" class="wp-image-9617" srcset="https://www.creativeshrimp.com/wp-content/uploads/2014/12/lighting_for_nerds_thumbnail_01.jpg 1600w, https://www.creativeshrimp.com/wp-content/uploads/2014/12/lighting_for_nerds_thumbnail_01-150x43.jpg 150w" sizes="(max-width: 1600px) 100vw, 1600px" /></a></figure>







<p>If you want me to stay updated&nbsp;with latest tutorials and news, feel free to subscribe to my&nbsp;newsletter. It&#8217;s that easy, yeah.</p>



<p>I appreciate you!</p>



<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-2 col-md-2 col-sm-2 col-lg-offset-5 col-md-offset-5 col-sm-offset-5" style="min-height:0; border-bottom:2px solid rgba(0,0,0,0.1); margin-top:35px; margin-bottom:35px; "></div></div>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/creating-steampunk-world-in-blender-station-45.html">Creating a Steampunk World in Blender (Station 45), Q&#038;A Session</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.creativeshrimp.com/creating-steampunk-world-in-blender-station-45.html/feed</wfw:commentRss>
			<slash:comments>51</slash:comments>
		
		
			</item>
		<item>
		<title>Bonus picture of Zeppelins</title>
		<link>https://www.creativeshrimp.com/steampunk-postprocessing.html</link>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Tue, 12 Nov 2013 10:32:51 +0000</pubDate>
				<category><![CDATA[Images]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[steampunk]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=95</guid>

					<description><![CDATA[<p>Steampunk post-processing Experimented with a color grading in retro style. Reminds me of Arcanum.</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/steampunk-postprocessing.html">Bonus picture of Zeppelins</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[<h4>Steampunk post-processing</h4>
<p>Experimented with a color grading in retro style. Reminds me of Arcanum.</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/steampunk-postprocessing.html">Bonus picture of Zeppelins</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>The Making of “Her Majesty&#8217;s Zeppelins”</title>
		<link>https://www.creativeshrimp.com/the-making-of-her-majestys-zeppelins.html</link>
					<comments>https://www.creativeshrimp.com/the-making-of-her-majestys-zeppelins.html#comments</comments>
		
		<dc:creator><![CDATA[Gleb Alexandrov]]></dc:creator>
		<pubDate>Sun, 27 Oct 2013 04:07:00 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[making of]]></category>
		<category><![CDATA[steampunk]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=148</guid>

					<description><![CDATA[<p>I&#8217;m excited to present the making of “Her Majesty&#8217;s Zeppelins”, full version. We&#8217;ll touch various aspects of Blender:&#160;modelling,&#160;making uv layouts,&#160;texturing, lighting, rendering layers and passes, optimizing viewport performance, establishing project structure and so on, to make a detailed picture. Video version 1 Idea In 1880 young Nikola Tesla proved the existence of the Ether and</p>
<p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/the-making-of-her-majestys-zeppelins.html">The Making of “Her Majesty&#8217;s Zeppelins”</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
]]></description>
										<content:encoded><![CDATA[
<div dir="ltr" style="text-align: left;">
<div style="text-align: justify;">
<div style="clear: both;">I&#8217;m excited to present the making of <a href="/2013/11/her-majestys-zeppelins-hi-res-render.html">“<b>Her Majesty&#8217;s Zeppelins</b>”</a>, full version. We&#8217;ll touch various aspects of <a href="http://blender.org/">Blender</a>:&nbsp;modelling,&nbsp;making uv layouts,&nbsp;texturing, lighting, rendering layers and passes, optimizing viewport performance, establishing project structure and so on, to make a detailed picture.</div>
<wp-block data-block="core/more"></wp-block>
<h1 style="text-align: center;"><span style="color: #999999;">Video version</span></h1>
<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0;  margin-top:10px; margin-bottom:10px; "></div></div></div></div>


<div class="youtube-responsive-container"><iframe loading="lazy" src="//www.youtube.com/embed/UJvZfv5JtPA?rel=0;3&amp;autohide=1&amp;showinfo=1" width="800" height="450" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>



<div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0;  margin-top:10px; margin-bottom:10px; "></div></div>


<div class="wp-block-image">
<figure class="alignright"><img decoding="async" loading="lazy" width="255" height="533" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/255px-Teslacirca18802.png" alt="" class="wp-image-7421"/></figure></div>


<div>
<h1><span style="color: #ff0000; font-size: 36pt; font-family: 'arial black', 'avant garde';">1</span> Idea</h1>
<blockquote><p>In 1880 young Nikola Tesla proved the existence of the Ether and capability to use rotating magnetic field to create the lift force directed upwards. Tesla believed that the technology was the common heritage of mankind, thus he sent packages with the detailed description of the technology and all the instructions for the production of &#8220;Ethereal engine&#8221; to Governments of all the major world powers. The British Empire, wanting to establish the status of not only the greatest sea power, but also the greatest air power, first managed to build a shipyards and lay the fleet of armored airships on them. Invulnerable to anti-aircraft fire, carrying a heavy armor, well-armed and maneuverable airships of Her Majesty&#8217;s Air Fleet started to terrify enemies of the Empire.</p></blockquote>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">The idea of the picture can be described like this. However, it has begun with searching of composition for the blurred image in my mind: huge zeppelins flying through the archway. Right away I was trying to formalize this image on paper. I came up with open environment, light and shadow play, Gothic cathedral with ribs on the arches, dark spots of the ships on a light background of the sky.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">
<h1><span style="color: #ff0000;"><span style="font-size: 36pt; font-family: 'arial black', 'avant garde';">2</span>&nbsp;</span><b>Sketch and references</b></h1>
</div>
</div>



<div>
<div style="text-align: justify;">St. Vitus Cathedral in Prague served as a starting point for the sketch. This epic structure contains rhythm, movement, contrast in its forms. It inspired me a lot during sketching phase.</div>
<figure><img decoding="async" loading="lazy" class="alignnone size-full wp-image-206" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_22bfe756.jpg" alt="graphics_html_22bfe756" width="1024" height="468"/></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">&nbsp;</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_58ebeb50.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-207 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_58ebeb50.jpg" alt="" width="1024" height="273"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div>&nbsp;</div>
<div>After sketching out tonal values of arcade and also a heavy blob of zeppelin, I opened Blender and prepared to modeling.</div>
<div>&nbsp;</div>
<div style="text-align: justify;">
<h1><span style="color: #ff0000;"><span style="font-size: 36pt; font-family: 'arial black', 'avant garde';">3</span>&nbsp;</span><b></b><b>Workflow&nbsp;</b></h1>
</div>
<p>Before speaking about modeling, let me briefly explain how my workflow is organized and say few words about folder structure. I find it really easy to underestimate the meaning of organized folder structure and then to lose track of project. Thus, it&#8217;s highly advisable to create some sort of structure that will protect the project from chaos and entropy. <b></b> </p></div>


<p>[box title=&#8221;&#8221; bg_color=&#8221;#eff3f7&#8243; icon=&#8221;folder-open-o&#8221; icon_style=&#8221;bg&#8221; icon_shape=&#8221;circle&#8221; align=&#8221;left&#8221; text_color=&#8221;#595959&#8243;]</p>

<div>
<div style="text-align: justify;"><b style="text-align: justify;">Download</b><span style="text-align: justify;"> &#8211; virtually everything that&#8217;s downloaded from internet goes here. Folder contains subfolders &#8211; steampunk, trains, zeppelins etc.</span></div>
<div><strong>Export</strong> — exchange between software</div>
<div></div>
<div><strong>Feedback</strong> – draft renders for tracking progress and for communicating with others</div>
<div></div>
<div><strong>Output</strong> — layers and passes for composing</div>
<div></div>
<div><strong>Ref</strong> – nuff said</div>
<div></div>
<div><strong>Saves (blender)</strong> — .blend source files</div>
<div></div>
<div><strong>Saves (ps)</strong> – same goes for photoshop of gimp files. Usually, source files for textures.</div>
<div></div>
<div><strong>Test</strong> – this folder contains experiments and alternative versions of the scene. Essentially, it&#8217;s a testing chamber for things that can break scene, crash Blender or whatever. Quick tests are being done in an empty scene and later on are merged into the &#8221;trunk&#8221; scene.</div>
<div></div>
<div><strong>Textures</strong> &#8211; textures which are referenced by the scene.</div>
<div>[/box]



<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>



<div style="text-align: justify;">Files are given descriptive names: scene_zeppelins__01, tex_metal_rusty_02, ps_compose_final and so on.</div>



<div style="text-align: justify;">&nbsp;</div>



<h1 class="wp-block-heading">[icon icon=&#8221;th-large&#8221; size=&#8221;1x&#8221;]&nbsp;Layers</h1>



<div style="text-align: justify;">Personally, I can rarely move consistently from sketch to modeling, from modeling to texturing and so on. If a scene is full of objects, there comes a time when separation on stages becomes meaningless. When it happens, it becomes easier to think of groups and layers rather than stages.</div>



<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>



<div style="text-align: justify;">This is partly due to the fact that all the components of the scene interact with each other. For example, if we move the light — the specular highlight on material changes, if we add a model — we introduce a shadow. If color of the texture on the columns is tweaked — the ship is being lit differently by secondary global illumination bounces. In turn, all of the above influences render setup.</div>



<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>



<blockquote class="wp-block-quote">
<div style="text-align: right;">I often return to sketch phase to take a look at what can be improved and changed about composition.</div>
</blockquote>



<div style="text-align: justify;">&nbsp;</div>



<figure class="wp-block-image"><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_56a82cd9.jpg"><img decoding="async" loading="lazy" width="412" height="512" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_56a82cd9.jpg" alt="" class="wp-image-208"/></a></figure>



<div style="text-align: justify;"></div>



<div style="text-align: justify;">&nbsp;</div>



<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>



<div style="text-align: justify;">&nbsp;</div>



<p>Sometimes modeling of the details distracts from seeing overall picture. When it happens, it&#8217;s cool to return to sketch and continue searching for the impulse that drives&nbsp;the composition.</p>



<p>If nothing comes to mind, try searching for the pictures of &nbsp;cg artists that inspire you. Or generate some random shape to start the ball rolling (who said fractals?).</p>



<p class="has-text-align-center"><a href="/2014/03/how-to-find-inspiration-to-make-picture.html" class="btn bluth red btn- " target="_self">How to find inspiration?</a></p>



<div style="text-align: justify;">
<h1><span style="color: #ff0000;"><span style="font-size: 36pt; font-family: 'arial black', 'avant garde';">4</span>&nbsp;</span><b>Addons and viewport acceleration</b></h1>
</div>



<div style="text-align: justify;">&nbsp;</div>



<blockquote class="wp-block-quote">
<div style="text-align: justify;">Blender proves itself as a reliable tool to make this kind of stuff. Scene contains nearly 7 mln. polygons and many layers of things – and continues to be manageable.</div>
</blockquote>



<div style="text-align: justify;">Let&#8217;s briefly outline some useful Blender addons, especially ones which accelerate viewport.</div>



<div style="text-align: justify;">&nbsp;</div>



<div style="text-align: justify;"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0;  margin-top:10px; margin-bottom:10px; "></div></div></div>



<div style="text-align: justify;">&nbsp;</div>



<div style="text-align: justify;"><b> Quick tools</b> – macro by Johnathan Williamson from CgCookie. On pressing Q we get menu with a pretty useful stuff: symmetry, modifiers, shading modes.</div>



<div style="text-align: justify;">&nbsp;</div>



<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>



<div style="text-align: justify;">&nbsp;</div>



<div style="text-align: justify;">The main purpose of this addon is to save our clicks. For example, we can press Q and slide to Add Mirror, than press Q – and click Add Target. This way, Mirror modifier is activated and Empty Object is created on 3d cursor coordinates. This Empty is automatically set as Mirror Object. Very convenient.</div>



<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>



<div style="text-align: justify;"><a href="http://cgcookie.com/blender/2013/05/14/using-the-quick-tools-add-on/">http://cgcookie.com/blender/2013/05/14/using-the-quick-tools-add-on/</a></div>



<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>



<figure class="wp-block-image"><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/10/screenshot.1-6.jpg"><img decoding="async" loading="lazy" width="373" height="287" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/screenshot.1-6.jpg" alt="" class="wp-image-7455"/></a></figure>



<div style="text-align: justify;"></div>



<div style="text-align: justify;">&nbsp;</div>



<div style="text-align: justify;">&nbsp;</div>



<figure class="wp-block-image"><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_m6e3522b7.jpg"><img decoding="async" loading="lazy" width="732" height="337" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_m6e3522b7.jpg" alt="" class="wp-image-68"/></a></figure>



<div></div>



<div>&nbsp;</div>



<div>[space size=&#8221;20&#8243;]</div>



<div style="text-align: justify;"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0;  margin-top:10px; margin-bottom:10px; "></div></div></div>



<div style="text-align: justify;"><b>Material Utils</b> &#8211; tool to assign materials to multiple objects at once.</div>



<div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;"><b>Display Tools</b> &#8211; tools for viewport setup, made by Jordi Vall-llovera Medina &#8220;JordiArt&#8221;. Let&#8217;s take a look at some of the most useful functions.</div>
</div>



<div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;"><b> Fast Navigate</b> — during navigation viewport switches to bounding box mode. There is a similar feature in 3ds max.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;"><b> Wire On</b> &#8211; similar to 3ds max F4 function, displays wire over mesh on multiple objects at once.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;"><b> Double Sided off</b> &#8211; mass disables property “show double-sided” on selected objects. This setting alone makes the viewport much more responsive. Without it the viewport begins to feel slower on approximately 1 mln polygons, and goes completely slow on 2 mln (on my Geforce 550m).</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">With double-sided off it feels smooth on<b><span style="font-size: 18pt; font-family: 'arial black', 'avant garde';"> 5-7</span> million polys</b>.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;"><a href="http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Display_Tools">http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Display_Tools</a></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">&nbsp;</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_61320c4d.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-57 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_61320c4d.jpg" alt="" width="693" height="537"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0;  margin-top:10px; margin-bottom:10px; "></div></div></div>
<div style="text-align: justify;">Another crucial setting for viewport acceleration is <b>VBO</b> (Vertex Buffer Objects), which is found in system settings. Also, subsurf modifier on top of modifier stack ignores VBO, therefore, we can add empty modifier (simple deform with zero value) on top of stack to override this bug.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;"><b>Hotkeys.</b> We often need to switch viewport to rendered mode and back again. By default, there is no hotkey for this function. Fortunately, it can be set manually by changing some values in input section.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">&nbsp;</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_7a649745.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-213 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_7a649745.jpg" alt="graphics_html_7a649745" width="568" height="220"/></a></figure><div style="text-align: justify;"></div>
</div>



<div>&nbsp;</div>



<div>
<h1><span style="color: #ff0000;"><span style="font-size: 36pt; font-family: 'arial black', 'avant garde';">5</span>&nbsp;</span><b>Environment modelling</b></h1>
<div style="text-align: justify;">During the arcade modeling<strong> group instances</strong> were used. Changes to original group propagated to all instances. For example, when mechanisms were added to the source group, they appeared in every instanced group.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">Arch is bezier curve with bevel object. Some objects were modeled using the new <strong>grid fill</strong> tool.</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0;  margin-top:10px; margin-bottom:10px; "></div></div></div>
<div style="text-align: justify;">&nbsp;</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_m3e3ea6a0.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-214 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_m3e3ea6a0.jpg" alt="" width="974" height="713"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">&nbsp;</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_m6b29b224.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-215 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_m6b29b224.jpg" alt="" width="1024" height="563"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">
<figure><img decoding="async" loading="lazy" class="alignleft wp-image-42 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_5b8e86be.png" alt="" width="412" height="512"/></figure><div style="text-align: left;">At first, camera was positioned high in the air. Later on, it was positioned roughly at eye level to enhance the feeling of a huge environment.</div>
<div style="text-align: left;">Tiny figures were placed here and there for scale reference. Mechanisms were done according to the references of steam engines, locomotives, clock mechanisms, cranes.</div>
</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><img decoding="async" loading="lazy" class="alignnone wp-image-218 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_564fef76.jpg" alt="" width="1024" height="916"/></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><img decoding="async" loading="lazy" class="alignnone wp-image-219 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_m4968c23f.jpg" alt="" width="1024" height="816"/></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">From time to time some details were being copypasted, then rotated and scaled before placing.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_27ead0b.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-49 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_27ead0b.jpg" alt="" width="714" height="673"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">Later on I decided to add a pit at the foreground, to make things look more technological. Once it was done, I thought that it would be cool to make entire cathedral float on anti-gravitational engine. But soon this idea was left behind because I wanted to be closer to London street life. Once again, already modeled elements were transformed and used.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_2ec1f38c.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-41 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_2ec1f38c.jpg" alt="" width="923" height="421"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">To make city believable, it was decided to add a road with cars and change design of houses from fantasy-styled to more grounded.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_26d0f171.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-48 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_26d0f171.jpg" alt="" width="466" height="630"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">
<h1><span style="color: #ff0000;"><span style="font-family: 'arial black', 'avant garde'; font-size: 36pt;">6</span>&nbsp;</span><b>Details&nbsp;</b></h1>
</div>
</div>



<div>
<div style="text-align: justify;"><span style="font-weight: bold;">&nbsp;</span>When the basis of the scene was done, detailing phase has begun. The column (also the symmetry) was broken, then lanterns, spotlights, lamps and elevators were created.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_m5ca48567.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-223 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_m5ca48567.jpg" alt="" width="1024" height="456"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">&#8230;fencing, scaffolding, pipes, clocks, wires, dam, embankment&#8230;</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_7f1e6823.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-224 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_7f1e6823.jpg" alt="" width="697" height="595"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_73b7d936.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-55 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_73b7d936.jpg" alt="" width="1200" height="733"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">After that cloth was simulated, dome material was changed to add visual interest and provide one more scale reference &#8211; tiled bricks.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_af2150b.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-59 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_af2150b.jpg" alt="" width="825" height="482"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">
<h1><span style="color: #ff0000;"><span style="font-size: 36pt; font-family: 'arial black', 'avant garde';">7</span>&nbsp;</span><b>Zeppelins – in search of a concept&nbsp;</b></h1>
</div>
<blockquote><div style="text-align: justify;">Ship concepts were reworked at least three times. Nevertheless, all three versions are shaped like a zeppelin – thought stubbornly refused to depart from steampunk motive. The first version of the ship was a funny fish with a harpoon and a soft belly.</div></blockquote>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_b9e0f55.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-60 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_b9e0f55.jpg" alt="" width="800" height="573"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">Then came the idea to do something like an air locomotive assembled from parts of the &#8220;terrestrial&#8221; trains. But this idea did not work. The third version was the final &#8211; a zeppelin with a rotating magnetic field (we can also fantasize about chrono-engines and how they distort time and gravity).</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><img decoding="async" loading="lazy" class="alignnone wp-image-228 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_m7e5d3e2f.jpg" alt="" width="890" height="1024"/></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">&nbsp;</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_m6753a67e.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-72 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_m6753a67e.jpg" alt="" width="1024" height="490"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">The fins on the front of the ship have been added to break up the phallic shape and enhance the silhouette. Later, they came in handy when I was looking for a place for marking. Moreover, it was funny to imagine zeppelins as fishes or submarines in a surreal air-water world.</div>
<h2 style="text-align: justify;">[icon icon=&#8221;gear&#8221;]&nbsp;Ship details</h2>
<div style="text-align: justify;">To determine the function of a ship and its belonging to Her Majesty&#8217;s Navy, special details were added. Flagship got bomb doors, guns, heavy armor (gears are protected by magnetic field), extra antigrav engines to maneuver and the spotlights. Tactical designator &#8211; HMA &#8211; stands for Her Majesty&#8217;s Air Fleet. Such labeling existed in reality. Also used winged badge of Royal Flying Corps.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">&nbsp;</div>
<figure><img decoding="async" loading="lazy" class="alignnone wp-image-230 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_42ac0588.jpg" alt="" width="700" height="1024"/></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">The remaining zeppelins were unwrapped mainly through smart uv project, box mapping and project from view. Uv islands obtained during unwrap were located on the texture of the main flagship.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_45d5c714.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-51 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_45d5c714.jpg" alt="" width="1024" height="1024" srcset="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_45d5c714.jpg 1024w, https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_45d5c714-80x80.jpg 80w, https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_45d5c714-160x160.jpg 160w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></figure><div style="text-align: justify;"></div>
</div>



<div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">
<h1><span style="color: #ff0000;"><span style="font-size: 36pt; font-family: 'arial black', 'avant garde';">8</span>&nbsp;</span><b>Lighting&nbsp;</b></h1>
</div>
<div style="text-align: justify;">Lighting was set at the very beginning, and since then the base has not changed. The main light sources are the sun and the hdri. While processing hdri, I was trying to tint one side of the &#8220;sphere&#8221; in cool tones, and the opposite side in warm.</div>
<div style="text-align: justify;"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0;  margin-top:10px; margin-bottom:10px; "></div></div></div>
<div style="text-align: justify;">Dome was highlighted separately to achieve rhytmical light and shadow separation. I was constantly adding omnis to illuminate details and accentuate colors.</div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">All additional light sources were put on a separate layer, so they don&#8217;t clutter viewport and slow down the renders. Now I think that lights could be placed more rationally. But such scheme worked and it I decided to let it be.</div>
<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_mb0a7f3c.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-76 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_mb0a7f3c.jpg" alt="" width="730" height="907"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">
<h1><span style="color: #ff0000;"><span style="font-family: 'arial black', 'avant garde'; font-size: 36pt;">9</span>&nbsp;</span><b>Render Layers&nbsp;</b></h1>
</div>
<div style="text-align: justify;">Separated scene on layers like this:</div>
<div style="text-align: justify;">&nbsp;</div>
<div>1. cathedral, arcade, foreground with the pit</div>
<div>2. flags, lanterns</div>
</div>



<div>
<div>3. houses (near)</div>
</div>



<div>
<div>4. houses (far), scaffolding</div>
<div>5. zeppelin &#8211; the flagship</div>
</div>



<div>
<div>6. zeppelin &#8211; loader-transporter</div>
</div>



<div>
<div>7. zeppelins &#8211; workers</div>
<div>8. cranes, people, fence</div>
<div>9. additional light sources</div>
</div>



<div>
<div>12. wire, a distant embankment, decorative elements of the arcade</div>
<div>13. dam, spline basis for the &#8220;magnetic field&#8221; of the ships</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">
<h1><span style="color: #ff0000;"><span style="font-family: 'arial black', 'avant garde'; font-size: 36pt;">10</span>&nbsp;</span><b>Render passes</b></h1>
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<div style="text-align: justify;">Render layers also got render passes. Rendered ambient occlusion, z-depth (or mist), diffuse direct.</div>
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<figure><img decoding="async" loading="lazy" class="alignnone wp-image-233 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_m53768300.jpg" alt="" width="1024" height="415"/></figure><div style="text-align: justify;"></div>
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<div><a href="https://github.com/Tlousky/production_scripts/wiki/save_all_renderlayers_And_passes.py">https://github.com/Tlousky/production_scripts/wiki/save_all_renderlayers_And_passes.py</a></div>



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<div style="text-align: justify;">&nbsp;</div>
<figure><img decoding="async" loading="lazy" class="alignnone wp-image-58 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_738830e0.jpg" alt="" width="510" height="725"/></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">To automatically export all this stuff I used addon called <strong>Save Layers and Passes</strong> in respectively named folders by Tamir Lousky and Luciano Munoz. Very handy thing, did not have to manually set the node compositor, indicate the names and folders.</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">&nbsp;</div>
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<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">Rendered&nbsp;on&nbsp;CPU, because video card refused to handle 10 million triangles. On average, the level of noise in the picture was getting satisfactory after 500-1000 samples. Although, layer with an arcade demanded 4,000 samples because of small omni lights.</div>
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<h1><span style="color: #ff0000;"><span style="font-size: 36pt; font-family: 'arial black', 'avant garde';">11</span>&nbsp;</span><b>Smoke simulation&nbsp;</b></h1>
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<div>
<div style="text-align: justify;">Smoke was simulated in Blender then added on top of the compose. Emitter smoke density is animated from zero till one (0-80 frame) to eliminate big smoke puff. Also, smoke was blown away by the wind.</div>
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<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/smoke_sim_01.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-12 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/smoke_sim_01.jpg" alt="" width="1012" height="710"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
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<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_m40077961.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-74 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_m40077961.jpg" alt="" width="883" height="904"/></a></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
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<div>Tried to render cloud for background using Nick Keeline&#8217;s impressive addon called Cloud Generator. During the tests realized that results are only suitable for mixing with main background in small doses. Nevertheless, pointed out for myself that such clouds can fit somewhere in the future.</div>
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<div>&nbsp;</div>
<div><a href="http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/Cloud_Gen">http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/Cloud_Gen</a></div>
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<figure><img decoding="async" loading="lazy" class="alignnone wp-image-238 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_m4c6d2491.jpg" alt="" width="1024" height="519"/></figure><div style="text-align: justify;"></div>
<h2 style="text-align: justify;"><span style="color: #ff0000;"><span style="font-family: 'arial black', 'avant garde'; font-size: 36pt;">12&nbsp;</span></span><b>Final compose and post-processing&nbsp;</b></h2>
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<div>
<div style="text-align: justify;"><span style="font-weight: bold;">&nbsp;</span>For ships, buildings and arcade ambient occlusion pass was mixed with rgb pass (multiply mode). Later on aerial perspective was added with the help of z-depth pass. Painted/collaged backdrop. Tried to achieve the atmosphere of approaching storm. The city with Big Ben, a fixture of Englishness, had to serve as a reference to London.</div>
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<figure><img decoding="async" loading="lazy" class="alignnone wp-image-239 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/10/graphics_html_fd4361b.jpg" alt="" width="1024" height="318"/></figure><div style="text-align: justify;"></div>
<div style="text-align: justify;">&nbsp;</div>
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<div style="text-align: justify;">People were replaced and background ships added. A small lanterns were lit and also a side lights and beacons. Volumetric light came into play.</div>
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<figure><a href="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_m6767c314.jpg"><img decoding="async" loading="lazy" class="alignnone wp-image-73 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_m6767c314.jpg" alt="" width="481" height="384"/></a></figure><div style="text-align: justify;"></div>
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<div style="text-align: justify;">Decision was made to focus on the ships and to visualize the magnetic field generated by the antigrav-engines. The basis for the field was modeled and then in post-processing it was given a glow.</div>
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<figure><img decoding="async" loading="lazy" class="alignnone wp-image-40 size-full" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_1c884589.jpg" alt="" width="1400" height="473"/></figure><div style="text-align: justify;"></div>
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<div style="text-align: justify;">Vignette and color correction glued all parts of the picture together. Color range was driven by complementary colors, shades of cool blue and warm orange-brown. All in all, the picture became sufficiently solid to be finalized.</div>
<div style="text-align: justify;"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0;  margin-top:10px; margin-bottom:10px; "></div></div></div>
<div style="text-align: justify;">
</div></div>



<figure class="wp-block-image alignnone wp-image-44"><img decoding="async" loading="lazy" width="1531" height="1900" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_7ad9f452.jpg" alt="" class="wp-image-44"/><figcaption class="wp-element-caption">Her Majesty&#8217;s Zeppelins</figcaption></figure>



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<figure class="wp-block-image"><img decoding="async" loading="lazy" width="1531" height="1900" src="https://www.creativeshrimp.com/wp-content/uploads/2013/11/graphics_html_bc25c10.jpg" alt="" class="wp-image-61"/></figure>



<div style="text-align: justify;"></div>



<div style="text-align: justify;">&nbsp;</div>



<h1 class="wp-block-heading"><b>Conclusion</b></h1>



<div>
<div style="text-align: justify;">Some ideas about what could be done better: some items are not logical at all, for example, gears floating in the air without any anti-gravity. Humans and machines, for sure, demand more polish. Perhaps gone too far with the smoke (although I like how smoke looks in steampunk setting).</div>
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<div style="text-align: justify;">Overall, I was pleasantly surprised by the positive reviews that picture have received in the discussion on <a href="http://render.ru/">Render.ru</a>, <a href="http://blenderartists.org/forum/showthread.php?313335-Her-Majesty-s-Zeppelins">Blenderartists</a> and <a href="http://blender3d.org.ua/gallery/6912.html">Blender3d.org.ua</a>. It&#8217;s really motivating.</div>
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<div>
<div style="text-align: justify;">I want to express my deep gratitude to my wife, who was helping me with practical advice and delicious coffee during the process of production. On top of that, many composition and stylistic decisions were taken in tandem with her. Thank you. All the luck and success!</div>
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<div style="text-align: justify;">Stay tuned and feel free to leave a comment.</div>
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<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;"><div class="row pad-xs-5 pad-sm-10 pad-md-20 pad-lg-20" style="min-height:0; padding-top:0; padding-bottom:0;"><div class="col-lg-12 col-md-12 col-sm-12" style="min-height:0;  margin-top:10px; margin-bottom:10px; "></div></div></div>
<h1 style="text-align: justify;"><b> Links&nbsp;</b></h1>
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<div>
<div style="text-align: justify;">The results of the competition (Render.ru)</div>
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<div>
<div style="text-align: justify;"><a href="http://www.render.ru/forum/viewtopic.php?post_id=1088804">http://www.render.ru/forum/viewtopic.php?post_id=1088804</a></div>
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<div style="text-align: justify;">Russian version of this Making Of</div>
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<div>
<div style="text-align: justify;"><a href="http://www.render.ru/books/show_book.php?book_id=1963">http://www.render.ru/books/show_book.php?book_id=1963</a></div>
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<div>[space size=&#8221;20&#8243;]</div>



<div>
<div style="text-align: justify;">BlenderArtists Thread</div>
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<div>
<div style="text-align: justify;"><a href="http://blenderartists.org/forum/showthread.php?313335-Her-Majesty-s-Zeppelins">http://blenderartists.org/forum/showthread.php?313335-Her-Majesty-s-Zeppelins</a></div>
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<div>[space size=&#8221;20&#8243;]</div>



<div>
<div style="text-align: justify;">BlenderNews (Render of the Week award)</div>
<div style="text-align: justify;"><a href="http://blendernews.org/xe/Feature_Articles/5564">http://blendernews.org/xe/Feature_Articles/5564</a></div>
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<div style="text-align: justify;">Blendernation &#8211; post and comments</div>
<div style="text-align: justify;"><a href="http://www.blendernation.com/2013/10/05/her-majestys-air-fleet/">http://www.blendernation.com/2013/10/05/her-majestys-air-fleet/</a></div>
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<div style="text-align: justify;">CgSociety &#8211; Editor&#8217;s Choice 3d Gallery</div>
<div style="text-align: justify;"><a href="http://forums.cgsociety.org/showthread.php?f=132&amp;t=1128771">http://forums.cgsociety.org/showthread.php?f=132&amp;t=1128771</a></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">Blender3d.org.ua &#8211; award</div>
<div style="text-align: justify;"><a href="http://blender3d.org.ua/gallery/6912.html">http://blender3d.org.ua/gallery/6912.html</a></div>
<div style="text-align: justify;">[space size=&#8221;20&#8243;]</div>
<div style="text-align: justify;">Render.ru &#8211; award in the 3d Gallery</div>
<div style="text-align: justify;"><a href="http://www.render.ru/gallery/show_work.php?work_id=88881&amp;gal_rub=1&amp;gal_add=award#work">http://www.render.ru/gallery/show_work.php?work_id=88881&amp;gal_rub=1&amp;gal_add=award#work</a></div>
</div>
</div></div><p>The post <a rel="nofollow" href="https://www.creativeshrimp.com/the-making-of-her-majestys-zeppelins.html">The Making of “Her Majesty&#8217;s Zeppelins”</a> appeared first on <a rel="nofollow" href="https://www.creativeshrimp.com">Creative Shrimp</a>.</p>
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