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		By: An Even Better(!) Eevee Subsurface Scattering Translucency Shader &#8226; Creative Shrimp		</title>
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		<dc:creator><![CDATA[An Even Better(!) Eevee Subsurface Scattering Translucency Shader &#8226; Creative Shrimp]]></dc:creator>
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					<description><![CDATA[[&#8230;] Outdoor Lighting in 3D &#8211; is There a Magic Formula? [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Outdoor Lighting in 3D &#8211; is There a Magic Formula? [&#8230;]</p>
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		By: Eevee Fake Translucency Trick &#8226; Creative Shrimp		</title>
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					<description><![CDATA[[&#8230;] Outdoor Lighting in 3D &#8211; is There a Magic Formula? [&#8230;]]]></description>
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					<description><![CDATA[[&#8230;] Outdoor Lighting in 3D &#8211; is There a Magic Formula? [&#8230;]]]></description>
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		By: One Simple Technique to Improve Your Lighting in Blender &#124; Upstage Lighting &#8226; Creative Shrimp		</title>
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		<dc:creator><![CDATA[One Simple Technique to Improve Your Lighting in Blender &#124; Upstage Lighting &#8226; Creative Shrimp]]></dc:creator>
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					<description><![CDATA[[&#8230;] is not a magic bullet (there are many ways to achieve cinematic lighting, for instance here&#8217;s the &#8216;formula&#8217; for outdoor lighting, which incidentally includes reverse key as one of its key components), but it’s one of those [&#8230;]]]></description>
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