<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Exoplanet Blender Tutorial &#8211; Micropolygon Displacement	</title>
	<atom:link href="https://www.creativeshrimp.com/exoplanet-blender-tutorial.html/feed" rel="self" type="application/rss+xml" />
	<link>https://www.creativeshrimp.com/exoplanet-blender-tutorial.html</link>
	<description>Blender tutorials and courses for 3D artists</description>
	<lastBuildDate>Thu, 19 Oct 2023 20:10:15 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.3.1</generator>
	<item>
		<title>
		By: Micropolygon Displacement Basics Part 1/2 - Blender Tutorial &#8226; Creative Shrimp		</title>
		<link>https://www.creativeshrimp.com/exoplanet-blender-tutorial.html#comment-5552</link>

		<dc:creator><![CDATA[Micropolygon Displacement Basics Part 1/2 - Blender Tutorial &#8226; Creative Shrimp]]></dc:creator>
		<pubDate>Wed, 22 Sep 2021 08:45:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13665#comment-5552</guid>

					<description><![CDATA[[&#8230;] 1. Micropolygon Displacement Basics Part 1 2. Micropolygon Displacement Basics Part 2 3. Exoplanet: Zoom to the Surface [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] 1. Micropolygon Displacement Basics Part 1 2. Micropolygon Displacement Basics Part 2 3. Exoplanet: Zoom to the Surface [&#8230;]</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: andree pratama		</title>
		<link>https://www.creativeshrimp.com/exoplanet-blender-tutorial.html#comment-5016</link>

		<dc:creator><![CDATA[andree pratama]]></dc:creator>
		<pubDate>Sat, 30 Sep 2017 17:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13665#comment-5016</guid>

					<description><![CDATA[I&#039;m sorry, but where is the lunar bump seamless texture? Thank you]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m sorry, but where is the lunar bump seamless texture? Thank you</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gd		</title>
		<link>https://www.creativeshrimp.com/exoplanet-blender-tutorial.html#comment-4806</link>

		<dc:creator><![CDATA[Gd]]></dc:creator>
		<pubDate>Mon, 12 Jun 2017 15:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13665#comment-4806</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.creativeshrimp.com/exoplanet-blender-tutorial.html#comment-4707&quot;&gt;john&lt;/a&gt;.

-cant you see the project file download section?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.creativeshrimp.com/exoplanet-blender-tutorial.html#comment-4707">john</a>.</p>
<p>-cant you see the project file download section?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gd		</title>
		<link>https://www.creativeshrimp.com/exoplanet-blender-tutorial.html#comment-4805</link>

		<dc:creator><![CDATA[Gd]]></dc:creator>
		<pubDate>Mon, 12 Jun 2017 15:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13665#comment-4805</guid>

					<description><![CDATA[hi, that is the  game changer. But i ran into a problem. First of all i want to show real moon by using spherical projection texture of the moon, then i want to land on a part of the moon which will have high level of detail using adaptive subdivision. How can i acheive that?]]></description>
			<content:encoded><![CDATA[<p>hi, that is the  game changer. But i ran into a problem. First of all i want to show real moon by using spherical projection texture of the moon, then i want to land on a part of the moon which will have high level of detail using adaptive subdivision. How can i acheive that?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gd		</title>
		<link>https://www.creativeshrimp.com/exoplanet-blender-tutorial.html#comment-4804</link>

		<dc:creator><![CDATA[Gd]]></dc:creator>
		<pubDate>Mon, 12 Jun 2017 15:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13665#comment-4804</guid>

					<description><![CDATA[hi, that is the  game changer. But i ran into a problem. First of all i want to show real moon by using spherical projection texture of the moon, then i want to land on a part of the moon which will have high level of detail using adaptive subdivision. How can i acheive that?]]></description>
			<content:encoded><![CDATA[<p>hi, that is the  game changer. But i ran into a problem. First of all i want to show real moon by using spherical projection texture of the moon, then i want to land on a part of the moon which will have high level of detail using adaptive subdivision. How can i acheive that?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: john		</title>
		<link>https://www.creativeshrimp.com/exoplanet-blender-tutorial.html#comment-4707</link>

		<dc:creator><![CDATA[john]]></dc:creator>
		<pubDate>Fri, 05 May 2017 18:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=13665#comment-4707</guid>

					<description><![CDATA[where is the seamless texture?]]></description>
			<content:encoded><![CDATA[<p>where is the seamless texture?</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/

Page Caching using disk: enhanced 
Database Caching 1/57 queries in 0.089 seconds using disk

Served from: www.creativeshrimp.com @ 2026-04-20 20:38:02 by W3 Total Cache
-->