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	<link>https://www.creativeshrimp.com/</link>
	<description>Blender tutorials and courses for 3D artists</description>
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		Comment on Are Ngons Really That Evil in 3D Modeling? by Hard Surface Modeling vs Organic Modeling - 3D Studio		</title>
		<link>https://www.creativeshrimp.com/ngons-tutorial.html#comment-5619</link>

		<dc:creator><![CDATA[Hard Surface Modeling vs Organic Modeling - 3D Studio]]></dc:creator>
		<pubDate>Mon, 23 Mar 2026 05:35:24 +0000</pubDate>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=15059#comment-5619</guid>

					<description><![CDATA[[&#8230;] to operate and render. That is why you should use only quads when creating an organic object. Avoid N-gons at all costs and cut the number of triangles to the minimum unless you want to face issues at the [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] to operate and render. That is why you should use only quads when creating an organic object. Avoid N-gons at all costs and cut the number of triangles to the minimum unless you want to face issues at the [&#8230;]</p>
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		Comment on Are Ngons Really That Evil in 3D Modeling? by Resources for beginner 3D artists &#8211; focused on Blender &#8211; Erika Moya T.		</title>
		<link>https://www.creativeshrimp.com/ngons-tutorial.html#comment-5618</link>

		<dc:creator><![CDATA[Resources for beginner 3D artists &#8211; focused on Blender &#8211; Erika Moya T.]]></dc:creator>
		<pubDate>Mon, 26 Jan 2026 21:34:05 +0000</pubDate>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=15059#comment-5618</guid>

					<description><![CDATA[[&#8230;] If you have never heard of n-gons or are confused why they should be avoided: here’s a good explanation. [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] If you have never heard of n-gons or are confused why they should be avoided: here’s a good explanation. [&#8230;]</p>
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		Comment on Midjourney &#8211; Art-making AI on the Rise (Create Images from Text) by Лучшая нейросеть для генерации картинок в 2025 году: какой ИИ выбрать, чтобы удивить всех? - SparkAI		</title>
		<link>https://www.creativeshrimp.com/midjourney-text-to-images.html#comment-5617</link>

		<dc:creator><![CDATA[Лучшая нейросеть для генерации картинок в 2025 году: какой ИИ выбрать, чтобы удивить всех? - SparkAI]]></dc:creator>
		<pubDate>Fri, 21 Nov 2025 17:43:21 +0000</pubDate>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=16146#comment-5617</guid>

					<description><![CDATA[[&#8230;] creativeshrimp.com [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] creativeshrimp.com [&#8230;]</p>
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		Comment on Midjourney &#8211; Art-making AI on the Rise (Create Images from Text) by Нейронки для генерации изображений: топ-2025, которые превратят ваши идеи в шедевры - SparkAI		</title>
		<link>https://www.creativeshrimp.com/midjourney-text-to-images.html#comment-5616</link>

		<dc:creator><![CDATA[Нейронки для генерации изображений: топ-2025, которые превратят ваши идеи в шедевры - SparkAI]]></dc:creator>
		<pubDate>Fri, 21 Nov 2025 17:23:25 +0000</pubDate>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=16146#comment-5616</guid>

					<description><![CDATA[[&#8230;] creativeshrimp.com [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] creativeshrimp.com [&#8230;]</p>
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		Comment on Outdoor Lighting in 3D &#124; Is there a magic formula? by An Even Better(!) Eevee Subsurface Scattering Translucency Shader &#8226; Creative Shrimp		</title>
		<link>https://www.creativeshrimp.com/outdoor-lighting-in-3d.html#comment-5615</link>

		<dc:creator><![CDATA[An Even Better(!) Eevee Subsurface Scattering Translucency Shader &#8226; Creative Shrimp]]></dc:creator>
		<pubDate>Thu, 04 Sep 2025 10:30:29 +0000</pubDate>
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					<description><![CDATA[[&#8230;] Outdoor Lighting in 3D &#8211; is There a Magic Formula? [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Outdoor Lighting in 3D &#8211; is There a Magic Formula? [&#8230;]</p>
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		Comment on Outdoor Lighting in 3D &#124; Is there a magic formula? by Eevee Fake Translucency Trick &#8226; Creative Shrimp		</title>
		<link>https://www.creativeshrimp.com/outdoor-lighting-in-3d.html#comment-5614</link>

		<dc:creator><![CDATA[Eevee Fake Translucency Trick &#8226; Creative Shrimp]]></dc:creator>
		<pubDate>Mon, 25 Aug 2025 13:35:00 +0000</pubDate>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=17253#comment-5614</guid>

					<description><![CDATA[[&#8230;] Outdoor Lighting in 3D &#8211; is There a Magic Formula? [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Outdoor Lighting in 3D &#8211; is There a Magic Formula? [&#8230;]</p>
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		Comment on Outdoor Lighting in 3D &#124; Is there a magic formula? by Vegetation Add-On V6 Review &#38; Tutorial &#124; Blender Nature Made Easy? &#8226; Creative Shrimp		</title>
		<link>https://www.creativeshrimp.com/outdoor-lighting-in-3d.html#comment-5613</link>

		<dc:creator><![CDATA[Vegetation Add-On V6 Review &#38; Tutorial &#124; Blender Nature Made Easy? &#8226; Creative Shrimp]]></dc:creator>
		<pubDate>Mon, 18 Aug 2025 14:39:13 +0000</pubDate>
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					<description><![CDATA[[&#8230;] Outdoor Lighting in 3D &#124; Is there a magic formula? [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Outdoor Lighting in 3D | Is there a magic formula? [&#8230;]</p>
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		Comment on Outdoor Lighting in 3D &#124; Is there a magic formula? by How to Use Render Raw for Professional Color Grading &#124; Blender Tutorial &#8226; Creative Shrimp		</title>
		<link>https://www.creativeshrimp.com/outdoor-lighting-in-3d.html#comment-5611</link>

		<dc:creator><![CDATA[How to Use Render Raw for Professional Color Grading &#124; Blender Tutorial &#8226; Creative Shrimp]]></dc:creator>
		<pubDate>Mon, 11 Aug 2025 13:36:16 +0000</pubDate>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=17253#comment-5611</guid>

					<description><![CDATA[[&#8230;] Outdoor Lighting in 3D &#8211; is There a Magic Formula? [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Outdoor Lighting in 3D &#8211; is There a Magic Formula? [&#8230;]</p>
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		Comment on Outdoor Lighting in 3D &#124; Is there a magic formula? by One Simple Technique to Improve Your Lighting in Blender &#124; Upstage Lighting &#8226; Creative Shrimp		</title>
		<link>https://www.creativeshrimp.com/outdoor-lighting-in-3d.html#comment-5610</link>

		<dc:creator><![CDATA[One Simple Technique to Improve Your Lighting in Blender &#124; Upstage Lighting &#8226; Creative Shrimp]]></dc:creator>
		<pubDate>Tue, 29 Jul 2025 09:27:07 +0000</pubDate>
		<guid isPermaLink="false">https://www.creativeshrimp.com/?p=17253#comment-5610</guid>

					<description><![CDATA[[&#8230;] is not a magic bullet (there are many ways to achieve cinematic lighting, for instance here&#8217;s the &#8216;formula&#8217; for outdoor lighting, which incidentally includes reverse key as one of its key components), but it’s one of those [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] is not a magic bullet (there are many ways to achieve cinematic lighting, for instance here&#8217;s the &#8216;formula&#8217; for outdoor lighting, which incidentally includes reverse key as one of its key components), but it’s one of those [&#8230;]</p>
]]></content:encoded>
		
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		Comment on Lighting for Nerds #2: Create Realistic Ice and Seriously Awesome Refraction by Making of Heart Stone &#8211; Ivane.jpg		</title>
		<link>https://www.creativeshrimp.com/create-realistic-ice-lighting-book-02.html#comment-5609</link>

		<dc:creator><![CDATA[Making of Heart Stone &#8211; Ivane.jpg]]></dc:creator>
		<pubDate>Tue, 18 Feb 2025 06:11:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.creativeshrimp.com/?p=9627#comment-5609</guid>

					<description><![CDATA[[&#8230;] If interested in the full article click here [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] If interested in the full article click here [&#8230;]</p>
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